Search found 14 matches
- Wed Jan 01, 2025 9:55 pm
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] [2.0.28] Spidertron registers as train in blueprint
- Replies: 4
- Views: 1561
Re: [2.0.28] Spidertron is register as a train in blueprint
done, sorry about that
- Wed Jan 01, 2025 8:51 pm
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] [2.0.28] Spidertron registers as train in blueprint
- Replies: 4
- Views: 1561
[Rseding91] [2.0.28] Spidertron registers as train in blueprint
I don't know if this is a bug or not. I tested it on my save with no third party mods, and I still get a error
https://www.youtube.com/watch?v=vJ6sw_vZlSw
https://www.youtube.com/watch?v=vJ6sw_vZlSw
- Sat Dec 28, 2024 6:47 pm
- Forum: Not a bug
- Topic: [2.0.28] Copy and Past Error
- Replies: 1
- Views: 210
[2.0.28] Copy and Past Error
I am not sure how to describe it. But it seems that when you are close to the Foundry and when you can click into it, it will act normal. But when you are far away and you cant click into the foundry, a bug will happen
https://www.youtube.com/watch?v=XCPQ3nuvoho
https://www.youtube.com/watch?v=XCPQ3nuvoho
- Thu Dec 26, 2024 7:43 pm
- Forum: Not a bug
- Topic: [2.0.28] Fluorine fill storage tank up to down
- Replies: 2
- Views: 438
[2.0.28] Fluorine fill storage tank up to down
Noticed this while checking my fluid input to a storage tank. I noticed this and wondering if this is on purpose
https://www.youtube.com/shorts/_RGipZ92WE4
https://www.youtube.com/shorts/_RGipZ92WE4
- Sat Nov 30, 2024 8:44 pm
- Forum: Resolved Problems and Bugs
- Topic: [Klonan] [2.0.21] Adding icon to shortcut bar in remote view cuts off top
- Replies: 4
- Views: 1633
- Wed Nov 27, 2024 10:50 pm
- Forum: Resolved Problems and Bugs
- Topic: [Klonan] [2.0.21] Adding icon to shortcut bar in remote view cuts off top
- Replies: 4
- Views: 1633
[Klonan] [2.0.21] Adding icon to shortcut bar in remote view cuts off top
I think I discovered a bug. When in map view and try to add a icon to the shortcut bar, the top of it is cut off.
- Wed Nov 27, 2024 1:11 pm
- Forum: Not a bug
- Topic: [Lou][2.0.20] Aquilo: Able to delete some ice but cant.
- Replies: 4
- Views: 876
Re: [Lou][2.0.20] Aquilo: Able to delete some ice but cant.
Not a game bug, but rather a mod bug.
- Tue Nov 26, 2024 9:27 pm
- Forum: Not a bug
- Topic: [Lou][2.0.20] Aquilo: Able to delete some ice but cant.
- Replies: 4
- Views: 876
Re: [2.0.20] Aquilo: Able to delete some ice but cant.
Sorry to bump this, but I think no one has saw this
- Tue Nov 26, 2024 12:16 am
- Forum: Not a bug
- Topic: [Lou][2.0.20] Aquilo: Able to delete some ice but cant.
- Replies: 4
- Views: 876
[Lou][2.0.20] Aquilo: Able to delete some ice but cant.
I am not sure this is reported or not. But it seems that I can delete some ice platform, and sometime I can't.
Sorry, i don't know how to convert a .mov to a .mp4 so i upload it to youtube
https://www.youtube.com/watch?v=zs2lCgAiAP8
Sorry, i don't know how to convert a .mov to a .mp4 so i upload it to youtube
https://www.youtube.com/watch?v=zs2lCgAiAP8
- Wed Nov 20, 2024 9:16 pm
- Forum: Not a bug
- Topic: [2.0.20] Upgrade bulk inserter to stack inserter
- Replies: 1
- Views: 499
[2.0.20] Upgrade bulk inserter to stack inserter
Good Day,
I am seeing a issue where when you try to use the upgrade planner, you use to upgrade bulk inserter to stack inserter, but in 2.0.20 you can't do that. I am not sure if this is a new thing.
I am seeing a issue where when you try to use the upgrade planner, you use to upgrade bulk inserter to stack inserter, but in 2.0.20 you can't do that. I am not sure if this is a new thing.
- Tue Oct 29, 2024 1:49 am
- Forum: Not a bug
- Topic: [2.0.11]Editor bug
- Replies: 1
- Views: 205
[2.0.11]Editor bug
My character was on a space platform and when I exit editor mode, my character was out in space and I couldn’t get my character down to a planet. I had to load up a previous save.
Sorry for no pics, I just signed off for the night.
Sorry for no pics, I just signed off for the night.
- Mon Oct 28, 2024 11:42 am
- Forum: Not a bug
- Topic: [2.0.11] Just arrived to Fulgora
- Replies: 2
- Views: 496
Re: [2.0.11] Just arrived to Fulgora
Not a bug. You are correct. I didn't physically land on the planet
- Sun Oct 27, 2024 10:41 pm
- Forum: Not a bug
- Topic: [2.0.11] Just arrived to Fulgora
- Replies: 2
- Views: 496
[2.0.11] Just arrived to Fulgora
I just arrived to Fulgora, first planet I am visiting. But I am just getting a black screen with nothing else. I am on a Mac if that is helpful
- Wed Oct 23, 2024 6:54 pm
- Forum: Gameplay Help
- Topic: Need Console commands
- Replies: 0
- Views: 298
Need Console commands
When I started my 2.0 map, I checked off the box for no enemies. I am wondering if its possible to turn it off so i can get enemies