Ooooh I do indeed! Thank you, that solves the mistery! How do I move this topic to "problem between the monitor and the chair" folder?
Search found 7 matches
- Thu Dec 26, 2024 3:23 pm
- Forum: Gameplay Help
- Topic: [2.0.28] Metallurgic science pack time is off
- Replies: 6
- Views: 904
Re: [2.0.28] Metallurgic science pack time is off
- Thu Dec 26, 2024 3:12 pm
- Forum: Gameplay Help
- Topic: [2.0.28] Metallurgic science pack time is off
- Replies: 6
- Views: 904
Re: [2.0.28] Metallurgic science pack time is off
Not using any modules or beacons. Shows 50% productivity bonus, which would mean that it would be 6.6sec per item rather than 10sec? Do I understand it correctly?
Both calculators do show 8.4 foundries for 5/sec science packs, which roughly matches what I observe, so I feel like I am really missing ...
Both calculators do show 8.4 foundries for 5/sec science packs, which roughly matches what I observe, so I feel like I am really missing ...
- Thu Dec 26, 2024 3:05 pm
- Forum: Gameplay Help
- Topic: [2.0.28] Metallurgic science pack time is off
- Replies: 6
- Views: 904
Re: [2.0.28] Metallurgic Science Pack time is off
Have you accounted for the productivity bonus ? That wouldn't show in the recipe, but would alter the number of foundries required to produce 5 per second of somethin
Hmmm good question, which upgrade would that be? I only have mining productivity, steel plate productivity and lab research ...
- Thu Dec 26, 2024 2:35 pm
- Forum: Gameplay Help
- Topic: [2.0.28] Metallurgic science pack time is off
- Replies: 6
- Views: 904
[2.0.28] Metallurgic science pack time is off
Hey everyone! I just noticed the discrepancy between what info box says vs how long it actually takes.
The info box in the Foundry shows 10s time to build Metallurgic Science Pack, so I was planning on building 50 of them to have 5/sec, but the factorio calculator showed only 8.4 (I guess ...
The info box in the Foundry shows 10s time to build Metallurgic Science Pack, so I was planning on building 50 of them to have 5/sec, but the factorio calculator showed only 8.4 (I guess ...
- Wed Oct 23, 2024 1:15 pm
- Forum: Not a bug
- Topic: Impossible to use early game blueprints
- Replies: 5
- Views: 4281
Re: Impossible to use early game blueprints
Good to know this is a one-time unlock, thank you!
- Wed Oct 23, 2024 8:59 am
- Forum: Not a bug
- Topic: Impossible to use early game blueprints
- Replies: 5
- Views: 4281
Re: Impossible to use early game blueprints
To import blueprints I have to research "Construction Robotics" technology first in Space Age.
I would love to be able to import and layout blueprints at the start of the game like it was possible in Factorio 1.x, so even without a possibility to build it they help immensely in factory layout.
I would love to be able to import and layout blueprints at the start of the game like it was possible in Factorio 1.x, so even without a possibility to build it they help immensely in factory layout.
- Wed Oct 23, 2024 7:59 am
- Forum: Not a bug
- Topic: Impossible to use early game blueprints
- Replies: 5
- Views: 4281
Impossible to use early game blueprints
Hey everyone!
In the past I've prepared some very early game blueprints to help me with correct ratio of science pack production, and in the Space Age I am not able to use them. Examples are here:
https://github.com/TheIndifferent/Factorio_Blueprints/blob/main/ScienceBook.md
I understand that ...
In the past I've prepared some very early game blueprints to help me with correct ratio of science pack production, and in the Space Age I am not able to use them. Examples are here:
https://github.com/TheIndifferent/Factorio_Blueprints/blob/main/ScienceBook.md
I understand that ...