Search found 6 matches

by HeroOfTime04
Wed Dec 18, 2024 11:35 pm
Forum: Technical Help
Topic: [2.0.27] - Game crash, potentially on Alt-Tab?
Replies: 1
Views: 72

[2.0.27] - Game crash, potentially on Alt-Tab?

My game crashed on the latest experimental version, however I don't know exactly why. I was just chilling on Gleba, attempting to learn how to make that planet work while on a discord call. I was tabbing around between the Factorio and Discord tab and I think it might have crashed just around when I...
by HeroOfTime04
Wed Dec 18, 2024 1:32 am
Forum: Ideas and Suggestions
Topic: Alt-click in map view should open buildings' pages instead
Replies: 0
Views: 47

Alt-click in map view should open buildings' pages instead

Using the "open Factoriopedia" keybind (default Alt-Lclick) while in map view will always pull up the tile clicked on. It never opens up anything else, only tiles. I think it would be much more useful if used on a building, it pulled up that page instead. It does make sense that it works h...
by HeroOfTime04
Tue Dec 17, 2024 11:06 pm
Forum: Ideas and Suggestions
Topic: Mine buildings automatically in remote view
Replies: 3
Views: 129

Mine buildings automatically in remote view

When using remote view to deconstruct things, the first building getting marked for deconstruction has a "mining time", then everything afterwards breaks immediately until right click is released, which causes this process to start over. This feels very clunky, as I would expect either eve...
by HeroOfTime04
Tue Dec 17, 2024 10:56 pm
Forum: Ideas and Suggestions
Topic: [Suggestion] Blueprints, blueprint books and any armor should be allowed in the inventory when boarding the rocket
Replies: 17
Views: 760

Space Age - Allow planners to be carried into rockets

Currently [2.0.26] rockets only allow empty weapons and armor to be carried into rockets, but I feel it would make sense to allow planners (blueprints, decon, and upgrade) to be carried in as well. They don't recycle into anything, and you can put them into the blueprint library up in the corner, bu...
by HeroOfTime04
Wed Nov 13, 2024 11:33 pm
Forum: Resolved Problems and Bugs
Topic: [2.0.17] Missing "Fulgorite pieces" image in various locations
Replies: 1
Views: 615

[2.0.17] Missing "Fulgorite pieces" image in various locations

Again, pretty simple, it's only a missing texture. It's missing from the grid and "nameplate" in the Factoriopedia, as well as in the grid of the deconstruction planner. It is currently just a shadow instead of a sprite
by HeroOfTime04
Tue Oct 22, 2024 9:23 pm
Forum: Resolved Problems and Bugs
Topic: [2.0.9] Turbo Underground Belt does not show its preview in the Factoriopedia
Replies: 1
Views: 876

[2.0.9] Turbo Underground Belt does not show its preview in the Factoriopedia

Pretty simple bug, it just doesn't show up. I did see if reloading the game would show it, but nope :P

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