Search found 5 matches

by bakerbelays
Sun Nov 17, 2024 11:12 am
Forum: Implemented Suggestions
Topic: Smart Belt Dragging Setting
Replies: 74
Views: 7419

Re: Smart Belt Dragging Setting

THANK YOU SO MUCH!
by bakerbelays
Thu Oct 31, 2024 9:02 am
Forum: Implemented Suggestions
Topic: Smart Belt Dragging Setting
Replies: 74
Views: 7419

Re: Smart Belt Dragging Setting

I should clarify the problem isn't just automatic undergrounds, though that's a big part of it- not being able to drag parallel belts is arguably a worse issue for me. It's one thing for the game to build undergrounds for me, it's another for the game to *stop* me from doing something I want to do ...
by bakerbelays
Wed Oct 30, 2024 5:48 am
Forum: Implemented Suggestions
Topic: Smart Belt Dragging Setting
Replies: 74
Views: 7419

Re: Smart Belt Dragging Setting

I continue to run into annoyances. "Smart Belts" are locking me into a contrived system that isn't grid based and it never does anything I want except linear-locking.

I have never *once* dragged a belt and thought "oh good thing it placed an underground there"

Never. Once.

I am very good at ...
by bakerbelays
Tue Oct 29, 2024 5:21 am
Forum: Implemented Suggestions
Topic: Smart Belt Dragging Setting
Replies: 74
Views: 7419

Re: Smart Belt Dragging Setting

Just wanna say my want for "Dumb Belt Dragging" has only increased.

I really, desperately want this to be an option. It's really messing with my workflow.
by bakerbelays
Tue Oct 22, 2024 8:26 am
Forum: Implemented Suggestions
Topic: Smart Belt Dragging Setting
Replies: 74
Views: 7419

Re: Smart Belt Dragging Setting

It's completely throwing me off. It's nauseating. I paid 35 dollars again (well, 20 dollars in 2017), I need to be able to have stupid belt dragging.


I need stupid belt dragging. It's how I do it. It's stupid but it's mine.

I've been playing this way since 2017, 7 years I have been reliant on ...

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