Search found 6 matches

by caiophox
Fri Apr 28, 2017 3:11 am
Forum: Texture Packs
Topic: Reasonable Color Tiers (HD textures for 0.15)
Replies: 5
Views: 7173

Re: Reasonable Color Tiers (HD textures for 0.15)

You should make this into a mod instead of replacing the base files. Mods are hard for people that never learned to code, also, it needs the same adjustments in future updates as this, since it will only fail to work on the names that get modified, like 'assembling_machine_1' becoming 'hr_assemblin...
by caiophox
Wed Apr 26, 2017 3:32 am
Forum: Texture Packs
Topic: Reasonable Color Tiers (HD textures for 0.15)
Replies: 5
Views: 7173

Reasonable Color Tiers (HD textures for 0.15)

http://i.imgur.com/4OliBCZ.jpg Are you tired of colors making no sense? After 2k hours of Factorio you find yourself thinking about gray circuits, orange science packs and green belts? Look no further, here is a more reasonable tier system for your base (HD only). Yellow means basic, red means the ...
by caiophox
Thu Apr 14, 2016 3:12 pm
Forum: Modding help
Topic: Modding without changing base files?
Replies: 7
Views: 3144

Re: Modding without changing base files?

First of all, thank you so much! Seems like most of my problem was about the path names. Now I know about the hierarchy. Also, I was in the right track about adding the .lua file to the mod folder (tried that a few times) and 'require' it, but I was doing it wrong :P Now my problem is, since I want ...
by caiophox
Mon Apr 11, 2016 1:14 am
Forum: Modding help
Topic: Modding without changing base files?
Replies: 7
Views: 3144

Re: Modding without changing base files?

I uploaded to my drive> Wooden Transport Belt 0.1.0
by caiophox
Sun Apr 10, 2016 10:39 pm
Forum: Modding help
Topic: Modding without changing base files?
Replies: 7
Views: 3144

Re: Modding without changing base files?

I had a clean install to organize my folders. Downloaded through steam, now nothing works -.- Says it's not recognizing the .png
by caiophox
Sun Apr 10, 2016 10:37 pm
Forum: Modding help
Topic: Modding without changing base files?
Replies: 7
Views: 3144

Modding without changing base files?

Had my first try at modding, and after 5 hours I finally got a wooden transport belt. The problem is the default files that are used. I can't make a 'modded' version of the 'transport-belt-pictures.lua', I keep getting an error about an unknown symbol on the code next to '='. When I changed that fil...

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