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by CarbonPhosphate
Thu Oct 24, 2024 8:46 pm
Forum: Gameplay Help
Topic: 2.0 train schedule setup
Replies: 10
Views: 4636

Re: 2.0 train schedule setup

Specifically, when: * Two providers are online (have >1 train of fluid) * One requester comes online In this case, the conditions for the interrupt are satisfied for _two trains in the depot_. Even though the first train gets scheduled, routing to one provider and the requester, the provider doesn'...
by CarbonPhosphate
Tue Oct 22, 2024 12:31 am
Forum: Gameplay Help
Topic: 2.0 train schedule setup
Replies: 10
Views: 4636

Re: 2.0 train schedule setup

So far I have the same, but I've been trying a couple of things to try and stop full trains waiting in the depot: - Trains with items can't go back to the depot, and will sit in the pickup stations - Depots are set to low priority, so the full trains at pickups will move first This works, but to be ...

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