Search found 6 matches

by scarry
Thu Nov 07, 2024 9:56 pm
Forum: Technical Help
Topic: Planet reset?
Replies: 2
Views: 565

Re: Planet reset?

thx, worked perfectly
by scarry
Thu Nov 07, 2024 6:32 pm
Forum: Technical Help
Topic: Planet reset?
Replies: 2
Views: 565

Planet reset?

Hi everyone,

We have a problem on our server with pvp setting. The starting area on a new planet appears to be the same for everyone. This means that someone who lands on a planet first defines the starting area and everyone who lands on this planet afterwards basically starts in the other's base ...
by scarry
Wed Oct 23, 2024 8:46 pm
Forum: Resolved Problems and Bugs
Topic: [Klonan] [2.0.8]PVP - Unable to create space platforms, misc bugs.
Replies: 14
Views: 3132

Re: [Klonan] [2.0.8]PVP - Unable to create space platforms, misc bugs.

ywevis wrote: Wed Oct 23, 2024 1:12 pm How do we do this?
Edit: Version 2.0.10 - Fixed using a custom surface in PvP was preventing Space Age progression
by scarry
Tue Oct 22, 2024 3:19 pm
Forum: Resolved Problems and Bugs
Topic: [Klonan] [2.0.8]PVP - Unable to create space platforms, misc bugs.
Replies: 14
Views: 3132

Re: [Klonan] [2.0.8]PVP - Unable to create space platforms, misc bugs.

Same Situation on my pvp-server. Trying to find a workaround. I'll post it here if I find anything.
by scarry
Mon Oct 21, 2024 2:31 pm
Forum: Resolved Problems and Bugs
Topic: [Klonan] [2.0.7] Already researched technologies in pvp/mp scenario
Replies: 8
Views: 1405

Re: [Klonan] [2.0.7] Already researched technologies in pvp/mp scenario




Have a group that were keen to play...


Same here, already trying to find workarounds too. Will post here if we find a good temporary solution

Edit: Your solution works. The research at the beginning just seems to be going differently than usual. craft 10 copper plates to unlock the green ...
by scarry
Mon Oct 21, 2024 1:36 pm
Forum: Resolved Problems and Bugs
Topic: [Klonan] [2.0.7] Already researched technologies in pvp/mp scenario
Replies: 8
Views: 1405

[Klonan] [2.0.7] Already researched technologies in pvp/mp scenario

When you start the pvp scenario, a few technologies have already been researched, but the corresponding setting is set to "none". Both with and without the space age mods. This could be reproduced on several accounts.

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