Search found 6 matches

by freakycheeseman
Wed Oct 16, 2024 10:46 pm
Forum: Ideas and Suggestions
Topic: Bioclay - Gleban 3D Printing
Replies: 0
Views: 479

Bioclay - Gleban 3D Printing

(I know that this amounts to a complete rework of Gleba and I'm sorry)

TL;DR
"Bioclay", a spoilable Gleban product which the bioreactor can make into any basic recipe with no other ingredients.

What ?
Conceptually, Bioclay is a mass of special bacteria and fungi with a rich suspension of ...
by freakycheeseman
Mon Oct 14, 2024 5:37 pm
Forum: Ideas and Suggestions
Topic: Exotic Particles - High Speed Space Industry
Replies: 0
Views: 442

Exotic Particles - High Speed Space Industry

TL;DR
An endgame super-valuable resource which decays very quickly, can only be harvested in space, and spawns more frequently for high-speed vessels.

What ?

Exotic particles would be a space-only resource which decays very quickly - lost if not used within seconds of harvest, so there's no ...
by freakycheeseman
Fri Oct 11, 2024 10:02 pm
Forum: Ideas and Suggestions
Topic: Science Pack Quality - density and secret research
Replies: 2
Views: 2598

Re: Science Pack Quality - density and secret research

So I think having quality not impact science is actually intentional - and a good thing. It means you maintain a use for lower-quality products, rather than just having the entire factory be "quality".
by freakycheeseman
Wed Oct 09, 2024 5:27 pm
Forum: Ideas and Suggestions
Topic: Increase the usefullness of lamps
Replies: 5
Views: 1022

Re: Increase the usefullness of lamps

Lamps as biter "Bait" sounds like the more interesting idea to me. That said, it's also fine to have them be only situationally useful, and not for everyone. I frequently made lamps work as signals about the health of my factory - like, blueprints would feature warning lights if my accumulators had ...
by freakycheeseman
Tue Oct 08, 2024 5:10 pm
Forum: Ideas and Suggestions
Topic: Bio Modules
Replies: 2
Views: 719

Bio Modules

TL;DR
Gleba should produce a new "bio-module" which offers powerful benefits but decays over time.

What ?
A new type of module - "bio module" - would be added, produced on Gleba. The modules would have many benefits over existing modules:

improving multiple aspects (speed AND productivity ...
by freakycheeseman
Tue Oct 08, 2024 3:29 pm
Forum: News
Topic: Friday Facts #431 - Gleba & Captivity
Replies: 158
Views: 52460

Re: Friday Facts #431 - Gleba & Captivity

Okay I'm late but here goes:

The biolab isn't the answer - it only improves the end of the chain, which is less interesting, and it being Nauvis-only makes Gleba just inherently less rewarding. Instead:

- Bioflux should be an additive to a bunch of consumable final products that makes them better ...

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