Search found 3 matches

by 0positivo
Mon May 12, 2014 1:15 pm
Forum: Questions, reviews and ratings
Topic: [MOD 0.12.x] Treefarm REDUX (DISCONTINUED)
Replies: 438
Views: 348338

Re: [MOD 0.9.8] Treefarm v1.0.2

'Ello. Awesome mod. I'm having a bit of a logistical issue tho Unlike other things (like furnaces), they don't seem to limit their resource (seedling) to only a handful and request when needed... which means that if I try to have wood automatically extracted and seedlings automatically inserted, aft...
by 0positivo
Sun May 11, 2014 9:10 pm
Forum: General discussion
Topic: Resource depletion or infinite resources?
Replies: 27
Views: 17319

Re: Resource depletion or infinite resources?

That's some good food for thought. For some reason, I had also never considered to detach my extraction from my production area... I have just been comining the two quite closely all the time Infinite ore "could" work if: - amount produced per node is very small. - nodes are rare and far s...
by 0positivo
Sun May 11, 2014 7:33 pm
Forum: General discussion
Topic: Resource depletion or infinite resources?
Replies: 27
Views: 17319

Resource depletion or infinite resources?

I have gotten the game very recently, and just got into the whole oil extraction part... and found that oil isn't a numbered resource, but rather an infinite, "X per tick", resource And I found that really interesting, considering it's quite different than any other resource Then, just tod...

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