Search found 74 matches

by magals
Tue Apr 06, 2021 4:21 pm
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 887
Views: 291772

Re: pY Alien Life - Discussion

Where are the updates for buildings that produce plants from research gone?
by magals
Thu Apr 01, 2021 11:43 am
Forum: Angels Mods
Topic: install only Angel's Industries
Replies: 1
Views: 1401

install only Angel's Industries

can only be installed mod Angel's Industries, since I need buildings for the logistics system? all mods change recipes and even delete when playing Pyanodons. For example, I cannot convert Acid gas -> Sulfuric acid because no recipe technology
by magals
Thu Mar 18, 2021 4:11 pm
Forum: Gameplay Help
Topic: What are the recommendations for building city-block?
Replies: 1
Views: 1207

What are the recommendations for building city-block?

what rules must be followed when building a huge plant so that you will suffer less from a drawdown in productivity? I play through the Pyanodos-mod for each recipe, I create a separate block of factories that produce it, and a separate block with the storage of this resource. at the moment I have: ...
by magals
Sun Mar 07, 2021 12:17 am
Forum: PyMods
Topic: Buildings are badly needed to build a base with drones.
Replies: 2
Views: 1869

Buildings are badly needed to build a base with drones.

In the Py-mode there is a very shortage of buildings that only increase the construction area. The current drone port connects everything and the logistics network and this makes it difficult to use transport drones locally. there is no way to use solutions from Bob/Angel mod, since they have depend...
by magals
Sat Mar 06, 2021 7:36 pm
Forum: Questions, reviews and ratings
Topic: mod for only constaction area or logistic
Replies: 0
Views: 758

mod for only constaction area or logistic

please tell me a mod that increases the construction area for drones, or the building itself. I am playing with mods PyAnnodos and therefore cannot use the solutions from Angel's/Bob's. Or to provide a private logistic area in the global, so that logistic drones work only in a small area. mod Repair...
by magals
Wed Feb 17, 2021 1:45 am
Forum: Gameplay Help
Topic: generate resources on the map.
Replies: 3
Views: 3291

generate resources on the map.

Hi,
I play in the assembly of mods (PyAnodons, RSO) and when generating the map I turned off some resources (copper, iron, etc.), is it possible to generate them on the current map (more than one resource through the console), since the database is already very huge?
by magals
Sat Dec 26, 2020 2:35 am
Forum: Not a bug
Topic: not fully loaded processor and low FPS/UPS
Replies: 4
Views: 1534

not fully loaded processor and low FPS/UPS

I have relatively top-end hardware:
Ryzen 3900x
2070 super
m2

at the same time, I notice that after 500+ hours, performance has dropped. FPS/UPS always ~40
factorio.png
factorio.png (2.23 MiB) Viewed 1534 times
main mods pack: pyanodons

What could be the reason?

save file
https://dropmefiles.com/0JJ56
by magals
Thu Jul 16, 2020 2:58 pm
Forum: Gameplay Help
Topic: turn off building drones
Replies: 1
Views: 1067

turn off building drones

I use the mod "Repair Turret", and drones interfere when it happens building through the towers, but they can destroy objects, how to turn off the functionality of the building?
by magals
Fri Jul 10, 2020 8:45 am
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 887
Views: 291772

Re: pY Alien Life - Discussion

Image
Image
Image
by magals
Sun Jul 05, 2020 1:07 pm
Forum: PyMods
Topic: error after today's update
Replies: 0
Views: 979

error after today's update

Image
by magals
Wed Jul 01, 2020 7:52 am
Forum: PyMods
Topic: pY Petroleum Handling
Replies: 633
Views: 190938

Re: pY Petroleum Handling

Natural Gas from oil patch does not work any more??
Image
by magals
Thu Jun 18, 2020 2:37 pm
Forum: PyMods
Topic: pY Industry - Discussion
Replies: 246
Views: 102040

Re: pY Industry - Discussion

onk140 wrote: ↑
Thu Jun 18, 2020 3:24 am

Please stop playing in PY, it's not for you. Or stop whining
please use the brain.
I just made a remark on which I had the right and which had the place to be.
slightly less aggression
by magals
Wed Jun 17, 2020 7:52 pm
Forum: PyMods
Topic: pY Industry - Discussion
Replies: 246
Views: 102040

Re: pY Industry - Discussion

these changes are completely insignificant, and bring nothing new, only a problem. They do in fact add something new. There was a change to how hot air works and among other things added recipes for solder from molten metals. To make it work i need to add some extra pipe connections. I put them all...
by magals
Wed Jun 17, 2020 7:30 pm
Forum: PyMods
Topic: pY Industry - Discussion
Replies: 246
Views: 102040

Re: pY Industry - Discussion

these changes are completely insignificant, and bring nothing new, only a problem. They do in fact add something new. There was a change to how hot air works and among other things added recipes for solder from molten metals. To make it work i need to add some extra pipe connections. I put them all...
by magals
Wed Jun 17, 2020 7:10 pm
Forum: PyMods
Topic: pY Industry - Discussion
Replies: 246
Views: 102040

Re: pY Industry - Discussion

"please, stop working in your mods" these changes are completely insignificant, and bring nothing new, only a problem. Then don't update? I can't believe you would straight up just tell a Mod author to not make a change lol. If you have a CONSTRUCTIVE criticism, you can share that. But ju...
by magals
Wed Jun 17, 2020 2:23 pm
Forum: PyMods
Topic: pY Industry - Discussion
Replies: 246
Views: 102040

Re: pY Industry - Discussion

pyanodon wrote: ↑
Mon Jun 15, 2020 10:52 am
"please, stop working in your mods"
these changes are completely insignificant, and bring nothing new, only a problem.
by magals
Mon Jun 15, 2020 4:44 am
Forum: PyMods
Topic: pY Industry - Discussion
Replies: 246
Views: 102040

Re: pY Industry - Discussion

please do not make such changes anymore

Image photoshop online
by magals
Wed Mar 04, 2020 7:22 pm
Forum: Modding discussion
Topic: mod scan of things
Replies: 2
Views: 1271

Re: mod scan of things

it is already implemented without mods,
and I want to get a list of factory with recipes that are idle
by magals
Wed Mar 04, 2020 6:08 pm
Forum: Modding discussion
Topic: mod scan of things
Replies: 2
Views: 1271

mod scan of things

Hello,
Tell me there are mods that show the amount of all things (not just resources) and plants that do not work / work.

it is very difficult to identify a production problem when the base is large and large mods are installed
by magals
Sun Feb 23, 2020 9:24 am
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 887
Views: 291772

Re: pY Alien Life - Discussion

exception https://www.youtube.com/watch?v=WSODD_lsV5k when open the factory and clean it ok. what version are you using as the line numbers given in that error message do not match with anything that could have caused that error. ill see if i can reproduce it on my end as it might have already been...

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