Search found 67 matches

by magals
Thu Jul 16, 2020 2:58 pm
Forum: Gameplay Help
Topic: turn off building drones
Replies: 1
Views: 231

turn off building drones

I use the mod "Repair Turret", and drones interfere when it happens building through the towers, but they can destroy objects, how to turn off the functionality of the building?
by magals
Fri Jul 10, 2020 8:45 am
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 694
Views: 73512

Re: pY Alien Life - Discussion

Image
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by magals
Sun Jul 05, 2020 1:07 pm
Forum: PyMods
Topic: error after today's update
Replies: 0
Views: 209

error after today's update

Image
by magals
Wed Jul 01, 2020 7:52 am
Forum: PyMods
Topic: pY Petroleum Handling
Replies: 559
Views: 54283

Re: pY Petroleum Handling

Natural Gas from oil patch does not work any more??
Image
by magals
Thu Jun 18, 2020 2:37 pm
Forum: PyMods
Topic: pY Industry - Discussion
Replies: 223
Views: 34906

Re: pY Industry - Discussion

onk140 wrote:
Thu Jun 18, 2020 3:24 am

Please stop playing in PY, it's not for you. Or stop whining
please use the brain.
I just made a remark on which I had the right and which had the place to be.
slightly less aggression
by magals
Wed Jun 17, 2020 7:52 pm
Forum: PyMods
Topic: pY Industry - Discussion
Replies: 223
Views: 34906

Re: pY Industry - Discussion

these changes are completely insignificant, and bring nothing new, only a problem. They do in fact add something new. There was a change to how hot air works and among other things added recipes for solder from molten metals. To make it work i need to add some extra pipe connections. I put them all...
by magals
Wed Jun 17, 2020 7:30 pm
Forum: PyMods
Topic: pY Industry - Discussion
Replies: 223
Views: 34906

Re: pY Industry - Discussion

these changes are completely insignificant, and bring nothing new, only a problem. They do in fact add something new. There was a change to how hot air works and among other things added recipes for solder from molten metals. To make it work i need to add some extra pipe connections. I put them all...
by magals
Wed Jun 17, 2020 7:10 pm
Forum: PyMods
Topic: pY Industry - Discussion
Replies: 223
Views: 34906

Re: pY Industry - Discussion

"please, stop working in your mods" these changes are completely insignificant, and bring nothing new, only a problem. Then don't update? I can't believe you would straight up just tell a Mod author to not make a change lol. If you have a CONSTRUCTIVE criticism, you can share that. But just saying ...
by magals
Wed Jun 17, 2020 2:23 pm
Forum: PyMods
Topic: pY Industry - Discussion
Replies: 223
Views: 34906

Re: pY Industry - Discussion

pyanodon wrote:
Mon Jun 15, 2020 10:52 am
"please, stop working in your mods"
these changes are completely insignificant, and bring nothing new, only a problem.
by magals
Mon Jun 15, 2020 4:44 am
Forum: PyMods
Topic: pY Industry - Discussion
Replies: 223
Views: 34906

Re: pY Industry - Discussion

please do not make such changes anymore

Image photoshop online
by magals
Wed Mar 04, 2020 7:22 pm
Forum: Modding discussion
Topic: mod scan of things
Replies: 2
Views: 196

Re: mod scan of things

darkfrei wrote:
Wed Mar 04, 2020 7:06 pm
https://mods.factorio.com/mod/Bottleneck
it is already implemented without mods,
and I want to get a list of factory with recipes that are idle
by magals
Wed Mar 04, 2020 6:08 pm
Forum: Modding discussion
Topic: mod scan of things
Replies: 2
Views: 196

mod scan of things

Hello,
Tell me there are mods that show the amount of all things (not just resources) and plants that do not work / work.

it is very difficult to identify a production problem when the base is large and large mods are installed
by magals
Sun Feb 23, 2020 9:24 am
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 694
Views: 73512

Re: pY Alien Life - Discussion

exception https://www.youtube.com/watch?v=WSODD_lsV5k when open the factory and clean it ok. what version are you using as the line numbers given in that error message do not match with anything that could have caused that error. ill see if i can reproduce it on my end as it might have already been...
by magals
Sun Feb 23, 2020 1:54 am
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 694
Views: 73512

Re: pY Alien Life - Discussion

exception https://www.youtube.com/watch?v=WSODD_lsV5k

when open the factory and clean it
by magals
Sat Feb 22, 2020 9:14 pm
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 694
Views: 73512

Re: pY Alien Life - Discussion

safron7979 wrote:
Sat Feb 22, 2020 8:40 pm
Hey! Is there a Russian translation?
players make the transfer on a voluntary basis
by magals
Sat Feb 22, 2020 7:15 pm
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 694
Views: 73512

Re: pY Alien Life - Discussion

pyanodon wrote:
Sat Feb 22, 2020 6:29 pm
It has.
where?

https://www.youtube.com/watch?v=omtu9m9-1hE
by magals
Sat Feb 22, 2020 6:11 pm
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 694
Views: 73512

Re: pY Alien Life - Discussion

Atomiser not have recipe for remodeling Blood -> Urea

https://prnt.sc/r67ela
by magals
Fri Feb 21, 2020 8:52 pm
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 694
Views: 73512

Re: pY Alien Life - Discussion

pyanodon wrote:
Fri Feb 21, 2020 8:26 pm
magals wrote:
Fri Feb 21, 2020 8:20 pm
can change the icon of the standard module to the icon with the beast, then the thought may arise what is the problem
Yeah...do that and send me the code plz. :)
I think you have already tried to do this)
by magals
Fri Feb 21, 2020 8:20 pm
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 694
Views: 73512

Re: pY Alien Life - Discussion

empty farms dont work I believe adding this kind of information to the entity/item descriptions in the tooltips for both the farms and the animals/plants will help people to understand what is going on. Please note: I have not played pyAL yet, but from the mere amount of confusion I deduce this is ...
by magals
Fri Feb 21, 2020 4:43 pm
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 694
Views: 73512

Re: pY Alien Life - Discussion

immortal_sniper1 wrote:
Fri Feb 21, 2020 4:20 pm
magals wrote:
Fri Feb 21, 2020 1:55 pm
wtf why so long time craft manure?
recipe auog-manure-2

2 min video https://www.youtube.com/watch?v=jgkuFRm98Eo
PY is right you forgot to add the animal-module inside the building ! it gives a +3500% speed boost i think
yes already figured out, but it was not obvious

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