Search found 5 matches

by Vesperon
Thu Oct 24, 2024 11:57 am
Forum: Gameplay Help
Topic: [2.0.9] Foundry research at 100% but not unlocking
Replies: 4
Views: 1089

Re: [2.0.9] Foundry research at 100% but not unlocking

boskid wrote: ↑
Wed Oct 23, 2024 1:26 pm
Are all technology dependencies unlocked?
The confusion comes from the dependancies not being shown if I only hover over the Foundry tech in the tree: Image

It's not very intuitive that the required Calcite processing tech is hidden until I actually click on the Foundry tech.
by Vesperon
Tue Oct 22, 2024 7:13 pm
Forum: Technical Help
Topic: I found out what was causing several issues with my Space Age installation, including Steam API error
Replies: 0
Views: 205

I found out what was causing several issues with my Space Age installation, including Steam API error

I am posting this to potentially help anyone who might have the same problem. Since I installed Space Age, I was having these issues: 1. Factorio was no longer using %appdata%\Factorio for saves. I had to search my PC for a word from my save file name to find them in some weird folder (C:\VTRoot\Har...
by Vesperon
Wed Sep 11, 2024 11:45 am
Forum: News
Topic: Friday Facts #427 - Combat Balancing & Space Age LAN
Replies: 253
Views: 32865

Re: Friday Facts #427 - Combat Balancing & Space Age LAN

Sending two groups of spiders like that is hardly what one would call a simple solution. Definitely an endgame option when you can afford building multiple spiders with equipment grids. It's probably works well as you can build arbitrary number of spiders but if you are doing that then it's arguabl...
by Vesperon
Tue Sep 10, 2024 11:08 pm
Forum: News
Topic: Friday Facts #427 - Combat Balancing & Space Age LAN
Replies: 253
Views: 32865

Re: Friday Facts #427 - Combat Balancing & Space Age LAN

PLD is actually the hardest thing to use against bigger nests... Having used a spidertron with just lasers against nest is kind of torture and laborious. It's way easier to just artillery them, or deploy a 4x spider army with rockets. With rocket speed buffed, they are even better now. So why exact...
by Vesperon
Mon Sep 09, 2024 1:08 am
Forum: News
Topic: Friday Facts #427 - Combat Balancing & Space Age LAN
Replies: 253
Views: 32865

Re: Friday Facts #427 - Combat Balancing & Space Age LAN

I can imagine that a group of fast legendary spidertrons with like 20+ legendary PLDs in each one of them is so powerful that it might have prompted such a radical rebalancing. And my wild guess is that the devs weren't fans of how powerful and scaleable PLDs already had been, without quality, as an...

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