Search found 4 matches

by Madman666
Thu Nov 21, 2024 9:01 am
Forum: Ideas and Suggestions
Topic: Agricultural Tower Grid
Replies: 18
Views: 1658

Re: [Space age] Show other agricultural tower ranges, while holding an agricultural tower.

I would very much like to second this. If you ask me, every building that has some kind of effective range should clearly represent it even in ghost state for more precision while planning things out. Roboport ghosts have similar problem. Please, amazing guys at Wube, if you can - implement this
by Madman666
Thu Nov 21, 2024 7:27 am
Forum: Ideas and Suggestions
Topic: Show logistic range for ghost robotports
Replies: 14
Views: 914

Re: Show logistic range for ghost robotports

Please do this, i so hoped 2.0 would have this feature. I know we can use blueprints to place roboports with connecting logibot network coverage, but its incredibly inconvenient, when you dont use that trick.
by Madman666
Sun Nov 10, 2024 11:04 am
Forum: Ideas and Suggestions
Topic: Quickswitch hotkey for items in group.
Replies: 2
Views: 258

Re: Quickswitch hotkey for items in group.

I second this request. It would be incredibly useful to be able to cycle through item tiers easily with mouse wheel, seeing as we got another belt tier this update and mods often add a bunch more too. Pretty please.
by Madman666
Fri Sep 06, 2024 1:55 pm
Forum: News
Topic: Friday Facts #427 - Combat Balancing & Space Age LAN
Replies: 253
Views: 47290

Re: Friday Facts #427 - Combat Balancing & Space Age LAN

In conjunction with hive hp and worm laser resist buffs, PLDs are pretty much thrown into the bin. Honestly, can't bring myself to like that at all even despite the fact that quality will probably buffs the weapon dps. Quality should not be necessary to efficiently clear biters...

It seems like a ...

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