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by ko3dzi
Fri Aug 23, 2024 6:58 am
Forum: Not a bug
Topic: [1.1.109] Positive emission_per_second has no effect on evolution
Replies: 1
Views: 368

[1.1.109] Positive emission_per_second has no effect on evolution

File spitter-projectiles.lua

...
function acid_splash_fire(data)
return
{
type = "fire",
name = data.name,
localised_name = {"entity-name.acid-splash"},
flags = {"placeable-off-grid", "not-on-map"},
damage_per_tick = {amount = 0 / 60, type = "acid"},
maximum_damage_multiplier = 3,
damage ...

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