Search found 4 matches

by AveryCorvus
Mon Aug 19, 2024 7:27 pm
Forum: News
Topic: Friday Facts #424 - Gleba Pentapod Enemies
Replies: 204
Views: 28363

Re: Friday Facts #424 - Gleba Pentapod Enemies

About 1 in 6 adults have trypophobia; about 3-5% have true arachnophobia. Reducing your market by about 20% seems silly; small developers need to cover their costs, and a low-effort solution to make sure 20% of their population purchase the expansion and don't ask for refunds is just good business....
by AveryCorvus
Sat Aug 17, 2024 12:48 pm
Forum: News
Topic: Friday Facts #424 - Gleba Pentapod Enemies
Replies: 204
Views: 28363

Re: Friday Facts #424 - Gleba Pentapod Enemies

Also, while I don't know how costly (time/money) it is to change the things some people voice their "phobias" about with the new aliens for Factorio (I assume it would likely be just a few lines of code so not thaaat bad)... You said it yourself, just a few lines of code, and if its that ...
by AveryCorvus
Sat Aug 17, 2024 11:48 am
Forum: News
Topic: Friday Facts #424 - Gleba Pentapod Enemies
Replies: 204
Views: 28363

Re: Friday Facts #424 - Gleba Pentapod Enemies

Don't forget that Factorio also exists on the Switch, which doesn't have native mod support. The idea of modding out a problematic feature or graphic worked previously, but since the team has expanded their business into unmoddable platforms, that just doesn't work anymore. A small option buried in ...
by AveryCorvus
Sat Aug 17, 2024 4:08 am
Forum: News
Topic: Friday Facts #424 - Gleba Pentapod Enemies
Replies: 204
Views: 28363

Re: Friday Facts #424 - Gleba Pentapod Enemies

Re:phobias. Sometimes small developer teams don't really understand the impact of trypophobia or arachnophobia, because their entire team might not suffer from it. They just see it as a quick way to squick people out. Developers: It's really, really not. There are people who will look at these creat...

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