This is a good idea for a mod actually.
There are a lot of times where I paste some blueprint only to see a single mistake which I then have to manually remove/redo. For every instance I pasted. Which is bothersome.
Search found 9 matches
- Sun Nov 17, 2024 12:09 am
- Forum: Gameplay Help
- Topic: Update placed blueprint copies by editing original blueprint?
- Replies: 2
- Views: 408
- Fri Nov 15, 2024 4:34 pm
- Forum: General discussion
- Topic: No new recipes for making bricks?
- Replies: 2
- Views: 851
No new recipes for making bricks?
I kind of expected you could make bricks at the foundry considering you can make concrete.
Or perhaps this expectation stems from the fact that I saw the foundry as a direct upgrade for the electric furnace.
But I now realize it is only for Copper & Iron related recipes.
It kinda feels off ...
Or perhaps this expectation stems from the fact that I saw the foundry as a direct upgrade for the electric furnace.
But I now realize it is only for Copper & Iron related recipes.
It kinda feels off ...
- Mon Nov 04, 2024 3:22 pm
- Forum: Gameplay Help
- Topic: Chemical Plant: Circuit "Set Recipe" not usable?
- Replies: 8
- Views: 2790
Re: Chemical Plant: Circuit "Set Recipe" not usable?
So I didn't actually go for either designs in my factory because I had to get it up quickly so I went for petroleum only and having the auto-balancing be done with oil-cracking.
That said Tertius dual fluid design is nice compromise between complexity and Effectiveness.
In order of complexity:
1 ...
That said Tertius dual fluid design is nice compromise between complexity and Effectiveness.
In order of complexity:
1 ...
- Thu Oct 31, 2024 11:10 pm
- Forum: Gameplay Help
- Topic: Chemical Plant: Circuit "Set Recipe" not usable?
- Replies: 8
- Views: 2790
Re: Chemical Plant: Circuit "Set Recipe" not usable?
Oh, I didn't know about
Thanks for the feedback.
.Thanks for the feedback.
- Thu Oct 31, 2024 10:47 pm
- Forum: Gameplay Help
- Topic: Chemical Plant: Circuit "Set Recipe" not usable?
- Replies: 8
- Views: 2790
Re: Chemical Plant: Circuit "Set Recipe" not usable?
Nevermind I found the solution to my problem.
Pumps with filters set by circuits! It's basically a switch. When the pipe is empty It'll allow the other fluid to flow in.
https://files.catbox.moe/5j4gos.png
However my new problem is that I can't set the specific recipe for solid fuel for the ...
Pumps with filters set by circuits! It's basically a switch. When the pipe is empty It'll allow the other fluid to flow in.
https://files.catbox.moe/5j4gos.png
However my new problem is that I can't set the specific recipe for solid fuel for the ...
- Thu Oct 31, 2024 9:38 pm
- Forum: Gameplay Help
- Topic: Chemical Plant: Circuit "Set Recipe" not usable?
- Replies: 8
- Views: 2790
Chemical Plant: Circuit "Set Recipe" not usable?
How do you change the recipe of Chemical Plants if you can't change the input fluids?
Consider the following use case:
I've a bunch of Chemical plants that create solid fuel from petroleum, light/heavy oil.
I want to dynamically change the recipe to the highest reserve of liquid in order to auto ...
Consider the following use case:
I've a bunch of Chemical plants that create solid fuel from petroleum, light/heavy oil.
I want to dynamically change the recipe to the highest reserve of liquid in order to auto ...
- Sat Oct 26, 2024 6:48 pm
- Forum: Ideas and Suggestions
- Topic: Ability to craft lower quality with higher quality
- Replies: 172
- Views: 34987
Re: Ability to craft lower quality with higher quality
The following is relevant if quality isn't changed to accept mixed quality:
After reading the blog about quality I'd like to quote it.
--------------------------
"You don't have the recycler soon in the game,
so you can't really just recycle to get the best stuff,
the most common way how to ...
After reading the blog about quality I'd like to quote it.
--------------------------
"You don't have the recycler soon in the game,
so you can't really just recycle to get the best stuff,
the most common way how to ...
- Wed Oct 23, 2024 1:19 pm
- Forum: Ideas and Suggestions
- Topic: Ability to craft lower quality with higher quality
- Replies: 172
- Views: 34987
Why is mixed quallity crafting not possible?
I might just be inexperienced but the quality early on feels a bit of a time sink that's not worth the time (without the recycler).
But the main pain point is that I can't craft items with mixed quality, so I am to beg the question, why not ?
Mixed quality crafting could work as follows:
All rare ...
But the main pain point is that I can't craft items with mixed quality, so I am to beg the question, why not ?
Mixed quality crafting could work as follows:
All rare ...
- Mon Oct 21, 2024 10:49 am
- Forum: General discussion
- Topic: Wating room here.
- Replies: 18
- Views: 1913
Re: Wating room here.
Oh neat, a waiting room.