Search found 4 matches
- Sun Jun 04, 2017 3:41 pm
- Forum: General discussion
- Topic: can't find crafting times in game data files
- Replies: 5
- Views: 2302
Re: can't find crafting times in game data files
So many files to look through, would you know where defaults are stored?
- Sat Jun 03, 2017 10:16 pm
- Forum: General discussion
- Topic: can't find crafting times in game data files
- Replies: 5
- Views: 2302
Re: can't find crafting times in game data files
Thanks, that's what I was after. I was confused though, because some recipes don't have that property.
Guess I can derive what the defaults are for stuff that's missing.
Bleh why is all the data wrapped in function calls.
Guess I can derive what the defaults are for stuff that's missing.
Bleh why is all the data wrapped in function calls.
- Sun May 28, 2017 2:59 pm
- Forum: General discussion
- Topic: can't find crafting times in game data files
- Replies: 5
- Views: 2302
can't find crafting times in game data files
I'm thinking about making a factory layout designer as a standalone application.
Getting at the game data seems fairly straightforward, but I can't find recipe crafting times anywhere.
I expected them to be in recipe.lua, but they're not. Are they hidden?
Getting at the game data seems fairly straightforward, but I can't find recipe crafting times anywhere.
I expected them to be in recipe.lua, but they're not. Are they hidden?
- Sun May 28, 2017 12:42 pm
- Forum: General discussion
- Topic: total cost of a rocket (with research) in 0.15.X?
- Replies: 2
- Views: 2842
total cost of a rocket (with research) in 0.15.X?
I haven't done the math yet, but it looks like getting to the endgame in 0.15.X requires more time, more resources, and a more complicated factory.
Has anyone done a page yet on the total cost of a rocket, maybe with a comparison to 0.14?
Has anyone done a page yet on the total cost of a rocket, maybe with a comparison to 0.14?