Search found 5 matches

by GoliathMrk1
Wed Oct 30, 2024 4:38 am
Forum: Railway Setups
Topic: Modular Grid Train Network, Project Cybersyn
Replies: 3
Views: 2523

Re: Modular Grid Train Network, Project Cybersyn

Hi @antisocialian

Thanks for giving it a try XD

So apparently i miss understood how the stacked threshold works, and in a pristine test env with a Perma drain on provider station to stimulate factory processing this setup works

But any way I'm updating the original post with v0.2 book string ...
by GoliathMrk1
Sun Oct 27, 2024 4:23 pm
Forum: Railway Setups
Topic: Modular Grid Train Network, Project Cybersyn
Replies: 3
Views: 2523

Modular Grid Train Network, Project Cybersyn

Hi there Engineers!

First Post, Whoop Whoop.

I've Been Working on a modular train network to use with vanilla or more specifically Project Cybersyn, would love some feedback on the design? (Maybe XD). Blueprint Book Below!


https://factorioprints.com/view/-OAQmP66MoRq6YOuflR2

**EDIT**
I will ...
by GoliathMrk1
Fri Feb 24, 2017 4:04 am
Forum: Mods
Topic: [MOD 0.14] AAI Programmable Vehicles
Replies: 877
Views: 613910

Re: [MOD 0.14] AAI Programmable Vehicles

Earendel wrote:I have clarified the combinator diagrams with Input Count where that is required. I've also added some Unit Data, Exchange Data, Vehicle Depot, and Vehicle Deployer examples to the first post.
Hey,

You my SIr, Are Awsome!!
by GoliathMrk1
Sun Feb 05, 2017 5:32 am
Forum: Mods
Topic: [MOD 0.14] AAI Programmable Vehicles
Replies: 877
Views: 613910

Re: [MOD 0.14] AAI Programmable Vehicles

Hi Earendel, Hi Everyone

Love the mod and the support around it, great job Earendel.

Just a quick question for someone who just started using combinators,

How or when do you use the Output options of the combinators? (1 or input count) especially in conjunction with your layouts.

Also what do ...
by GoliathMrk1
Mon Apr 11, 2016 7:39 pm
Forum: News
Topic: Friday Facts #133 - The train struggle
Replies: 175
Views: 85688

Re: Friday Facts #133 - The train struggle

Hey love the game, truly awesome work!

Got all my buddies to buy it, playing together now, so much fun!

I have a few suggestions to some of the problems above.

With the uneven train lengths because of the isometric view, maybe add a station, like how they unload coal trucks in real live, tipping ...

Go to advanced search