Hi @antisocialian
Thanks for giving it a try XD
So apparently i miss understood how the stacked threshold works, and in a pristine test env with a Perma drain on provider station to stimulate factory processing this setup works
But any way I'm updating the original post with v0.2 book string ...
Search found 5 matches
- Wed Oct 30, 2024 4:38 am
- Forum: Railway Setups
- Topic: Modular Grid Train Network, Project Cybersyn
- Replies: 3
- Views: 2523
- Sun Oct 27, 2024 4:23 pm
- Forum: Railway Setups
- Topic: Modular Grid Train Network, Project Cybersyn
- Replies: 3
- Views: 2523
Modular Grid Train Network, Project Cybersyn
Hi there Engineers!
First Post, Whoop Whoop.
I've Been Working on a modular train network to use with vanilla or more specifically Project Cybersyn, would love some feedback on the design? (Maybe XD). Blueprint Book Below!
https://factorioprints.com/view/-OAQmP66MoRq6YOuflR2
**EDIT**
I will ...
First Post, Whoop Whoop.
I've Been Working on a modular train network to use with vanilla or more specifically Project Cybersyn, would love some feedback on the design? (Maybe XD). Blueprint Book Below!
https://factorioprints.com/view/-OAQmP66MoRq6YOuflR2
**EDIT**
I will ...
- Fri Feb 24, 2017 4:04 am
- Forum: Mods
- Topic: [MOD 0.14] AAI Programmable Vehicles
- Replies: 877
- Views: 613910
Re: [MOD 0.14] AAI Programmable Vehicles
Hey,Earendel wrote:I have clarified the combinator diagrams with Input Count where that is required. I've also added some Unit Data, Exchange Data, Vehicle Depot, and Vehicle Deployer examples to the first post.
You my SIr, Are Awsome!!
- Sun Feb 05, 2017 5:32 am
- Forum: Mods
- Topic: [MOD 0.14] AAI Programmable Vehicles
- Replies: 877
- Views: 613910
Re: [MOD 0.14] AAI Programmable Vehicles
Hi Earendel, Hi Everyone
Love the mod and the support around it, great job Earendel.
Just a quick question for someone who just started using combinators,
How or when do you use the Output options of the combinators? (1 or input count) especially in conjunction with your layouts.
Also what do ...
Love the mod and the support around it, great job Earendel.
Just a quick question for someone who just started using combinators,
How or when do you use the Output options of the combinators? (1 or input count) especially in conjunction with your layouts.
Also what do ...
- Mon Apr 11, 2016 7:39 pm
- Forum: News
- Topic: Friday Facts #133 - The train struggle
- Replies: 175
- Views: 85688
Re: Friday Facts #133 - The train struggle
Hey love the game, truly awesome work!
Got all my buddies to buy it, playing together now, so much fun!
I have a few suggestions to some of the problems above.
With the uneven train lengths because of the isometric view, maybe add a station, like how they unload coal trucks in real live, tipping ...
Got all my buddies to buy it, playing together now, so much fun!
I have a few suggestions to some of the problems above.
With the uneven train lengths because of the isometric view, maybe add a station, like how they unload coal trucks in real live, tipping ...