Show us your platform designs!
Transportation platforms, space science platforms, and resource collection platforms!
Search found 11 matches
- Wed Oct 23, 2024 3:39 am
- Forum: Show your Creations
- Topic: Space Platforms
- Replies: 36
- Views: 4140
- Thu Aug 22, 2024 3:00 pm
- Forum: General discussion
- Topic: What’s This New Intermediary?
- Replies: 2
- Views: 508
- Thu Aug 22, 2024 3:12 am
- Forum: General discussion
- Topic: What’s This New Intermediary?
- Replies: 2
- Views: 508
What’s This New Intermediary?
I was looking through the steam page and found this… anyone know what it is?
- Sat Aug 17, 2024 12:12 am
- Forum: News
- Topic: Friday Facts #424 - Gleba Pentapod Enemies
- Replies: 205
- Views: 35731
Re: Friday Facts #424 - Gleba Pentapod Enemies
I plan on spawning in some player-allied gleba dudes to fulfil my dreams.Ranakastrasz wrote: ↑Fri Aug 16, 2024 10:26 pm Also also. Clan battles. Probably would look like the carbot animation of zvz, with summoned units fighting and never making progress.
- Fri Aug 16, 2024 9:41 pm
- Forum: News
- Topic: Friday Facts #424 - Gleba Pentapod Enemies
- Replies: 205
- Views: 35731
Re: Friday Facts #424 - Gleba Pentapod Enemies
It makes sense. But I have to say I hope it is not the case. Killing the locals in a battle is one thing, but indefinitely constraining one and torturing it to produce eggs so I can exploit it's potential offspring is a completely different level of wrongness. I really hope the eggs are produced by...
- Fri Aug 02, 2024 3:19 pm
- Forum: News
- Topic: Friday Facts #422 - Tesla Turret
- Replies: 112
- Views: 20170
Re: Friday Facts #422 - Tesla Turret
I’m assuming that Fulgora has some sort of flame resistant swarm enemy that is weak to electrical damage. “Damage isn't the only focus of this turret though, it's equally about crowd control. The electrical arcs stun targets, halting their movement for a moment, zapping them back a small amount, and...
- Sat Jul 20, 2024 1:31 am
- Forum: News
- Topic: Friday Facts #420 - Fusion Reactor
- Replies: 108
- Views: 24591
- Fri Jul 19, 2024 3:59 pm
- Forum: News
- Topic: Friday Facts #414 - Spoils of Agriculture
- Replies: 397
- Views: 59302
Re: Friday Facts #414 - Spoils of Agriculture
Also, is the train logic going to prioritize trains with 'spoilable' cargo? If not by default, could we perhaps get a way to do it via circuits? (reading train cargo as it passes through a signal?) This may be the interrupt schedule thingy that the devs said would be useful for one of the planets. ...
- Fri Jul 19, 2024 3:35 pm
- Forum: News
- Topic: Friday Facts #418 - Space Age release date
- Replies: 185
- Views: 49904
Re: Friday Facts #418 - Space Age release date
"Price will be $35, same as the base version of the game". Er, what??? :o You mean this isn't really an "expansion" in the usual sense. We have to buy a full-priced second game. Thank you for rewarding our loyalty to you. Not. What does Wube owe you specifically? It’s basically ...
- Fri Jul 19, 2024 3:20 pm
- Forum: News
- Topic: Friday Facts #418 - Space Age release date
- Replies: 185
- Views: 49904
Re: Friday Facts #418 - Space Age release date
Do I spy with my little eye the final planet’s science pack?
- Fri Jul 19, 2024 3:14 pm
- Forum: News
- Topic: Friday Facts #420 - Fusion Reactor
- Replies: 108
- Views: 24591
Re: Friday Facts #420 - Fusion Reactor
Wooo, finally the portable fusion reactor got changed to something more fitting for that stage of the Game! I am however slightly concerned about Fission being dropped by players after a while. Like at least give us SOME incentive to use Fission in Space like the RTGs in Satellites, so we got a sli...