Search found 3 matches

by Kirvesnaama
Thu Apr 07, 2016 9:58 am
Forum: Ideas and Suggestions
Topic: Miner with lubricant
Replies: 11
Views: 3454

Re: Miner with lubricant

Could work together with the deep mining idea talked about in the devs plans. Having the ore deposits contain both easily mined rich veins that run out fast and deep vast reserves of hard-to-mine and hard-to-refine ore for extended late game would even fit realistically, not to mention the game logi...
by Kirvesnaama
Thu Apr 07, 2016 9:52 am
Forum: Ideas and Suggestions
Topic: Remove or Miniaturize Circuit Networks
Replies: 99
Views: 34819

Re: Remove or Miniaturize Circuit Networks

Certainly I wouldn't propose removing the regular combinators either, they are useful and a few won't take that much space. On the debugging and showing to others: I would argue that a mess of 20 combinators with green and red wires here and there is not very presentable as is either without explana...
by Kirvesnaama
Wed Apr 06, 2016 10:59 am
Forum: Ideas and Suggestions
Topic: Remove or Miniaturize Circuit Networks
Replies: 99
Views: 34819

Re: Remove or Miniaturize Circuit Networks

I for one like the circuit network idea very much especially if they are adding more things to wire into. I would really like the option to fiddle with optimizing and directing some aspects more freely. Of course they should be optional, clearly not everyone likes them. That said the miniaturization...

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