Search found 3 matches
- Thu Apr 07, 2016 9:58 am
- Forum: Ideas and Suggestions
- Topic: Miner with lubricant
- Replies: 11
- Views: 3767
Re: Miner with lubricant
Could work together with the deep mining idea talked about in the devs plans. Having the ore deposits contain both easily mined rich veins that run out fast and deep vast reserves of hard-to-mine and hard-to-refine ore for extended late game would even fit realistically, not to mention the game logi...
- Thu Apr 07, 2016 9:52 am
- Forum: Ideas and Suggestions
- Topic: Remove or Miniaturize Circuit Networks
- Replies: 99
- Views: 40882
Re: Remove or Miniaturize Circuit Networks
Certainly I wouldn't propose removing the regular combinators either, they are useful and a few won't take that much space. On the debugging and showing to others: I would argue that a mess of 20 combinators with green and red wires here and there is not very presentable as is either without explana...
- Wed Apr 06, 2016 10:59 am
- Forum: Ideas and Suggestions
- Topic: Remove or Miniaturize Circuit Networks
- Replies: 99
- Views: 40882
Re: Remove or Miniaturize Circuit Networks
I for one like the circuit network idea very much especially if they are adding more things to wire into. I would really like the option to fiddle with optimizing and directing some aspects more freely. Of course they should be optional, clearly not everyone likes them. That said the miniaturization...