Caught this while trying to code a custom ammo which spawned poison clouds (I was trying to use on_trigger_created_entity to do something with the spawned poison cloud after it was was created).
CreateEntityTriggerEffectItem has a field called trigger_created_entity . According to modding API ...
Search found 2 matches
- Sun Sep 22, 2024 11:58 am
- Forum: Modding interface requests
- Topic: [1.1.110] on_trigger_created_entity not raised by create-smoke and create-explosion
- Replies: 1
- Views: 318
- Sat Sep 21, 2024 8:39 pm
- Forum: Not a bug
- Topic: [1.1.110] Projectile with piercing damage won't pierce if hit entity is not killed
- Replies: 1
- Views: 348
[1.1.110] Projectile with piercing damage won't pierce if hit entity is not killed
I've created a custom projectile for a mod, which inflicts very low damage (5), but has very high piercing_damage (9999). The purpose was to apply slowing stickers on multiple targets without actually killing them. Unfortunately, it looks like piercing_damage doesn't work like expected - as ...