I couldn't disgaree more. Windows has incredible backwards compatibility... certainly much better than Linux's. Windows 7 will run many modern programs with no problem. On the flip side, you can run 25+ year old software on modern Windows. That's probably some of the best backwards compatibility ...
TL;DR Write a log message on the server when a player tries to connect with a different game version.
What ? If you try to connect to a server which runs a different game Version than the client, only the client gets a message displayed. I suggest to print a similar message on the server side ...
It will probably cause the same issues that all mapgen changes until now did; creating nasty cuts where you transition from "chunk created with old version" to "chunk created with new version" Its still playable, but it will look realy weird. It happens anyway if you load your .15 map in .16, so it ...
Fix in 0.17? I guess (nearly) every new player will try to start with the first generated map and quit the game frustrated, instead of rerolling dozends of times to get a playable map... And as you say, its called .16 EXPERIMENTAL; I didnt start a map I want to play on for any longer time, because I ...
Yeah, it seems like the size setting affects frequency way more than actual size (at least for uranium), but in a reciproc way... (small size => high frequency or big size => low frequency)
Hi, do you know, that you can Prod-Modul the Steel-Sheetcoil to Steel Plate Assembler? I guess its a bug, because I can´t prod modul the other Sheetcoil extractors.
Related question: Is there a list with Recipies you can Prod Module?
*edit* Is it intentional that you can prod modul casting ...
but my cpu is at 30% so he could handle more from ram>>> so the game isnt perfect optimized. right? or in your words: i have 100 workers but only 30 emails to work on:P and the emails comming all time in the same days after request / latency :P it would be faster if 3,33 worker , work on 1 email ...
My solution from a long time ago (v.13 i guess), but still in use (doesn´t go well with omni stations): 1) Send fuel to your smelters and oil and load the Locos with it 2) at the destinations (eg green circuit), unload the fuel from the locos to a non provider chest restricted to 1 stack (first stop ...