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- Mon Jun 24, 2024 11:04 pm
- Forum: News
- Topic: Friday Facts #416 - Fluids 2.0
- Replies: 464
- Views: 120030
Re: Friday Facts #416 - Fluids 2.0
My issue with this system is this: why would you ever use trains to move fluids, now? It kinda takes away a large section of gameplay. Is there a way to create a max segment "length", and if that length is exceeded, max thoroughput is reduced? That way if you create a massive length of pipe, it ...