Search found 7 matches

by nova4x
Sat Jun 22, 2024 2:04 am
Forum: News
Topic: Friday Facts #416 - Fluids 2.0
Replies: 364
Views: 40989

Re: Friday Facts #416 - Fluids 2.0

My own two cents on this. I really like what new opportunities this opens up for how you structure your fluid network. The old system was quite restrictive and often required pump spam for high throughput builds and even then was still inconsistent leading to lost efficiency. However I don't like t...
by nova4x
Fri Jun 21, 2024 7:55 pm
Forum: News
Topic: Friday Facts #416 - Fluids 2.0
Replies: 364
Views: 40989

Re: Friday Facts #416 - Fluids 2.0

Wow, things are heating up for what sounds like the best option in a longstanding problem. Personally, I wasn't impacted by the fluid problems, not much anyway. I may have had some unexplained problems here and there. However, I'm willing to give up a little realism for the sake of both UPS and fun...
by nova4x
Fri Jun 21, 2024 6:41 pm
Forum: News
Topic: Friday Facts #416 - Fluids 2.0
Replies: 364
Views: 40989

Re: Friday Facts #416 - Fluids 2.0

Personally, I'm definitely going to miss some elements of the old system, but I understand why the change was made. Having infinite fluid distance without pumps is going to feel wrong, though... There will be some startup lag from needing to fill the pipeline to 100% to get full throughput but you ...
by nova4x
Fri Jun 21, 2024 6:00 pm
Forum: News
Topic: Friday Facts #416 - Fluids 2.0
Replies: 364
Views: 40989

Re: Friday Facts #416 - Fluids 2.0

I think the new system can work, but I have an issue with the fact it's essentially acting as a portal system, where as long as there is enough fluid to get all the way across the pipes, you are essentially teleporting fluids instantly to where you want it, this completely goes against every other ...
by nova4x
Fri Jun 21, 2024 5:52 pm
Forum: News
Topic: Friday Facts #416 - Fluids 2.0
Replies: 364
Views: 40989

Re: Friday Facts #416 - Fluids 2.0

It's realistic that pipeline length decreases throughput, that's how it works in reality because the longer the pipe the more resistance it imposes. You simply need more paralel pipelines if you require high throughput over a long distance. Or you must produce solid products locally near a oil sour...
by nova4x
Fri Jun 21, 2024 5:44 pm
Forum: News
Topic: Friday Facts #416 - Fluids 2.0
Replies: 364
Views: 40989

Re: Friday Facts #416 - Fluids 2.0

I'll have to chime in on the "I'm skeptical" side of the argument. While raiguard also mentioned that it's still wip and that not all the details have been posted yet, as the FFF describes it, the fluid system becomes quite boring. I can indeed relate to the current system being unintuiti...
by nova4x
Fri Jun 21, 2024 5:28 pm
Forum: News
Topic: Friday Facts #416 - Fluids 2.0
Replies: 364
Views: 40989

Re: Friday Facts #416 - Fluids 2.0

My own two cents on this. I really like what new opportunities this opens up for how you structure your fluid network. The old system was quite restrictive and often required pump spam for high throughput builds and even then was still inconsistent leading to lost efficiency. However I don't like th...

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