Search found 6 matches
- Thu Jun 25, 2026 4:45 am
- Forum: Ideas and Suggestions
- Topic: Change Quickbar Rows based on Planet
- Replies: 2
- Views: 246
Re: Change Quickbar Rows based on Planet
Yes, there are a few mods for switching the quickbar around, but none are triggered by changing planets.
- Thu Jun 25, 2026 12:32 am
- Forum: Ideas and Suggestions
- Topic: Change Quickbar Rows based on Planet
- Replies: 2
- Views: 246
Change Quickbar Rows based on Planet
TL;DR
Add an menu to configure what quickbar rows are visible based on what planet you are looking at.
What?
I'm suggesting that a menu option gets added that allows the player to select what quickbar rows are visible at the bottom of the screen for each planet or for space platforms. The ...
Add an menu to configure what quickbar rows are visible based on what planet you are looking at.
What?
I'm suggesting that a menu option gets added that allows the player to select what quickbar rows are visible at the bottom of the screen for each planet or for space platforms. The ...
- Mon Jul 01, 2024 9:20 pm
- Forum: News
- Topic: Friday Facts #377 - New new rails
- Replies: 229
- Views: 150485
Re: Friday Facts #377 - New new rails
Apologies for the double-post.
I'm managed to confuse myself even more! How can the new new rails follow the rule of only being built on a 2x2 grid if the individual puzzle pieces are an odd numbers of tiles tall & wide? Even when building 45 degree rails, you have to first build to 26.5* then to ...
I'm managed to confuse myself even more! How can the new new rails follow the rule of only being built on a 2x2 grid if the individual puzzle pieces are an odd numbers of tiles tall & wide? Even when building 45 degree rails, you have to first build to 26.5* then to ...
- Mon Jul 01, 2024 5:26 pm
- Forum: News
- Topic: Friday Facts #377 - New new rails
- Replies: 229
- Views: 150485
Re: Friday Facts #377 - New new rails
Bone headed mistake #1 identified!
@ Yodo You're half right, the angles aren't 30, 45 & 60. But they also aren't 22.5, 45 & 67.5. Revisiting my high school trig (and double checking in AutoCAD) the actual angles are 26.57, 45 & 63.43.
IntermediatAngles.png
However, the geometry I presented is ...
@ Yodo You're half right, the angles aren't 30, 45 & 60. But they also aren't 22.5, 45 & 67.5. Revisiting my high school trig (and double checking in AutoCAD) the actual angles are 26.57, 45 & 63.43.
IntermediatAngles.png
However, the geometry I presented is ...
- Fri Jun 14, 2024 5:27 pm
- Forum: News
- Topic: Friday Facts #377 - New new rails
- Replies: 229
- Views: 150485
Re: Friday Facts #377 - New new rails
So I was playing around with the new rail geometry in AutoCAD and things seemed to be lining up pretty well.
track knot.PNG
A couple of times I thought I had found issues, but I realized I had made illegal moves, usually straight track sections an odd number of tiles long. If I restricted myself ...
track knot.PNG
A couple of times I thought I had found issues, but I realized I had made illegal moves, usually straight track sections an odd number of tiles long. If I restricted myself ...
- Wed Jun 05, 2024 5:45 pm
- Forum: News
- Topic: Friday Facts #377 - New new rails
- Replies: 229
- Views: 150485
Re: Friday Facts #377 - New new rails
I think I may have answered my own question already, but I'll post anyway and see what you guys think.
I'm looking over these new new rails and they are fantastic! At first I thought the 45 degree rails would be replaced by 30 & 60 degree, but upon closer inspection all angles will be available ...
I'm looking over these new new rails and they are fantastic! At first I thought the 45 degree rails would be replaced by 30 & 60 degree, but upon closer inspection all angles will be available ...