Search found 936 matches

by nuhll
Tue Nov 19, 2024 5:04 pm
Forum: Gameplay Help
Topic: leave after XXX seconds broken
Replies: 7
Views: 337

Re: leave after XXX seconds broken

they moved 2 topics about this.
by nuhll
Tue Nov 19, 2024 4:10 pm
Forum: Gameplay Help
Topic: leave after XXX seconds broken
Replies: 7
Views: 337

Re: leave after XXX seconds broken

yeah but the option is useless when it is literally not working, and wube wont allow a bug report for it. :lol: :roll:
by nuhll
Tue Nov 19, 2024 12:10 pm
Forum: Gameplay Help
Topic: leave after XXX seconds broken
Replies: 7
Views: 337

Re: leave after XXX seconds broken

again moved without explanation, very friendly.

Game ofc still bugged. But maybe i need gameplay help right.
by nuhll
Tue Nov 19, 2024 12:07 pm
Forum: Ideas and Suggestions
Topic: new Start "Planet"
Replies: 2
Views: 156

Re: new Start "Planet"

With can i mean you can get every resource from every planet to start conquere, if its possible in vanilla, im not sure, but i think i saw it in some review.

If its currently not possible, that would be another suggestion, able to start from every 1. tier planet.
by nuhll
Mon Nov 18, 2024 11:11 pm
Forum: Bug Reports
Topic: If input starved spaceships cant leave
Replies: 2
Views: 126

If input starved spaceships cant leave

Input starved like you cant build rockets fast enough and request large amounts. Ive set it up correct, but if you input starved on rockets, the spaceship never leaves, thats a bug. If its set to leave after xxx, is not working. Everything is green, but the ship NEVER leaves. basically you can just ...
by nuhll
Mon Nov 18, 2024 2:20 pm
Forum: Gameplay Help
Topic: leave after XXX seconds broken
Replies: 7
Views: 337

Re: Ship not leaving Nauvis

Oh i dont know, maybe just unrequest it and throw it back to the logistic network...???? I mean they literally added that to the game already. (remove what not requested)

The trains also will leave after XXX seconds... thats what that option is for.
by nuhll
Mon Nov 18, 2024 11:49 am
Forum: Gameplay Help
Topic: leave after XXX seconds broken
Replies: 7
Views: 337

leave after XXX seconds broken

Im not sure if its correct. But someone on reddit said it wont leave after XX seconds if there are still pending deliveries. Thats pretty stupid, why have an option (wait XXX seconds) when its not actually working? https://www.reddit.com/r/factorio/comments/1gu24io/comment/lxqmib3/?context=3 Will ad...
by nuhll
Mon Nov 18, 2024 11:09 am
Forum: Ideas and Suggestions
Topic: Links in Changelog -> clickable
Replies: 4
Views: 136

Re: Links in Changelog -> clickable

literally unplayable
by nuhll
Mon Nov 18, 2024 11:07 am
Forum: Ideas and Suggestions
Topic: new Start "Planet"
Replies: 2
Views: 156

new Start "Planet"

Since you can start on every planet wouldnt it make sense that you have a "my ship got hit by a asteriod" start. I think about a half destroyed ship, like the one from SE. Something you have to repair. It would be really cool and would also fit as a good start for ppl who have no idea abou...
by nuhll
Sat Nov 09, 2024 10:14 am
Forum: Ideas and Suggestions
Topic: Links in Changelog -> clickable
Replies: 4
Views: 136

Re: i suggested it 10 years ago, now i try again

yeah nothing crazy, but would be nice to have
by nuhll
Sat Nov 09, 2024 9:44 am
Forum: Ideas and Suggestions
Topic: Links in Changelog -> clickable
Replies: 4
Views: 136

Links in Changelog -> clickable

Hi,
would you please make the links inside factorio changelog clickable.

You cant click on any of those links. But sometimes i would like to. :twisted:
11-09-2024, 10-44-14.png
11-09-2024, 10-44-14.png (1.74 MiB) Viewed 136 times
by nuhll
Sat Nov 09, 2024 9:41 am
Forum: News
Topic: Friday Facts #436 - Lost in Translation
Replies: 80
Views: 10484

Re: Friday Facts #436 - Lost in Translation

WTF!!!!!!!! a working search? Only 10 years after release? :D

but i wönder if it älsö wörks with germän letters :P
by nuhll
Thu Oct 24, 2024 3:54 pm
Forum: Mods
Topic: [MOD 0.16.x] Actual Craft Time
Replies: 42
Views: 19717

Re: [MOD 0.16.x] Actual Craft Time

would love if you / or some other member could update it, cant really play without anymore lol
by nuhll
Sat Apr 27, 2024 12:36 pm
Forum: Off topic
Topic: Techtonica makes me depressed. Factorio could be real 3D
Replies: 26
Views: 8736

Re: Techtonica makes me depressed. Factorio could be real 3D

Just my 2 cents. I also "wish" for a 3d factorio. But im realist, why factorio is so great in every stage of the game, is because of that 2d. Most things, when not everything i like on factorio is based on 2d and wouldnt be possible that way in 3d. But games like factorio told me ONE THING...
by nuhll
Sat Dec 09, 2023 11:53 am
Forum: News
Topic: Friday Facts #388 - Smaller things for 2.0
Replies: 151
Views: 35377

Re: Friday Facts #388 - Smaller things for 2.0

Draxinusom wrote: Fri Dec 08, 2023 12:41 pm
Qon wrote: Fri Dec 08, 2023 12:06 pm I've always wanted an always running background Factorio world, now it will be possible :D
I'd like to request a "factorio as screensaver" mode, please :D
lol i like that idea
by nuhll
Tue Nov 14, 2023 11:44 pm
Forum: Ideas and Suggestions
Topic: Links not clickable?
Replies: 1
Views: 507

Links not clickable?

You get the nicely made patch notes when you start factorio, but you cant click those links, why?

Literally unplayable! Why did you release your game like this? :twisted: :twisted: :twisted:
by nuhll
Wed Nov 08, 2023 1:17 am
Forum: Duplicates
Topic: hard crash [1.1.95]
Replies: 1
Views: 382

hard crash [1.1.95]

Hi, first crash since a long, long time. Didnt changed any mods or anything. 6160.522 Info AppManagerStates.cpp:2010: Saving finished Factorio crashed. Generating symbolized stacktrace, please wait ... c:\users\build\appdata\local\temp\factorio-build-nx7eaa\src\floatcast.hpp (143): float_cast<unsign...
by nuhll
Fri Nov 03, 2023 3:10 pm
Forum: News
Topic: Friday Facts #383 - Super force building
Replies: 174
Views: 42063

Re: Friday Facts #383 - Super force building

I like all of it, but maybe put it behind something, e.g. research, or any other thing you have to do, maybe build a super computer or something...
by nuhll
Sat Oct 21, 2023 8:12 am
Forum: News
Topic: Friday Facts #381 - Space Platforms
Replies: 209
Views: 59699

Re: Friday Facts #381 - Space Platforms

I dont like the "put items in space" that doesnt belong to factorio... what about a simple recycler? Burn it? what about resmelt it to something usefull? (like in an gels with ore soup?)

overall it seems just too easy

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