Search found 4 matches

by binarycow
Sat Nov 16, 2024 5:34 pm
Forum: Ideas and Suggestions
Topic: Collapsable settings UI
Replies: 0
Views: 58

Collapsable settings UI

In the "Controls" menu, within the "Mods" section, each mod should have its own expand/collapse button. In the "Controls" menu, there should be a "collapse all" and "expand all" button In the "Mod settings" menu (all tabs), each mod should...
by binarycow
Sat Nov 16, 2024 5:31 pm
Forum: Ideas and Suggestions
Topic: Logistics groups management
Replies: 0
Views: 345

Logistics groups management

I really like the new logistics groups feature in 2.0. I find myself not using them as much as I want to because managing them becomes a lot of effort. Priority I want to be able to specify the priority of a logistics group. For example, suppose I want to turbo belts and science between Vulcanus and...
by binarycow
Wed Nov 13, 2024 12:56 pm
Forum: Ideas and Suggestions
Topic: [0.17.x] Save and Load Quickbar Layouts like blueprints
Replies: 58
Views: 19118

Save qucikbars

In Space Age, I find myself wanting a different set of quickbars for each surface, especially in the earlier parts of the game. It would be useful if we could save a set of quickbars and load it later. I use the Quick Bar Switcher mod which helps - I use quickbars 1-4 for Nauvis, and quickbars 5-8 f...
by binarycow
Sat Nov 09, 2024 4:45 pm
Forum: Ideas and Suggestions
Topic: Train overview - Expanded information
Replies: 0
Views: 43

Train overview - Expanded information

Now that 2.0 brings a lot of changes to the train system, it would be nice if we could see more information on the train overview screen. As a starting point, the stations tab should have some way of indicating which stations have which priority. If you have tweaked the priority of stations, then it...

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