btw, why is angel's exploration in alpha status? how's the difficulty compared to rampant, natural evolution, bob's enemies , death world, etc?
Search found 11 matches
- Wed May 22, 2024 3:02 am
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3893
- Views: 1640363
Re: Bugs & FAQ
- Tue May 21, 2024 10:55 am
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3893
- Views: 1640363
Re: Bugs & FAQ
yes, I don't have electricity right away, so I use the "intelligence repository" to unlock lab 1, which also uses burnable
my game has steam science pack in the craftables list, I can craft them, but they are not used by anything
and I can research electricity using angel's datacores/analyzers ...
my game has steam science pack in the craftables list, I can craft them, but they are not used by anything
and I can research electricity using angel's datacores/analyzers ...
- Mon May 20, 2024 4:01 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3893
- Views: 1640363
Re: Bugs & FAQ
either this is a bug/oversight, or am I missing something
I need "alien plant-life sample" to produce "gardens"
I need "gardens" to produce "alien plant-life sample"
If I need to keep walking around to find gardens and turn them into alien plant-life sample, the game is walking simulator now ...
I need "alien plant-life sample" to produce "gardens"
I need "gardens" to produce "alien plant-life sample"
If I need to keep walking around to find gardens and turn them into alien plant-life sample, the game is walking simulator now ...
- Mon May 20, 2024 12:02 am
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3893
- Views: 1640363
Re: Bugs & FAQ
The Intelligence Repository is required to craft Tech archive 1. How have you managed to progress without crafting this? I'm confused π€
yes, I can craft the "tech repository 1" right from the beginning using the "intelligence repository", the problem is, tech archive 1 uses electricity, and at ...
- Sat May 18, 2024 12:35 am
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3893
- Views: 1640363
Re: Bugs & FAQ
weird, I also use spacex and I don't need to ever have any logistic pack,
I also use MSP, "bob's technology", bob's enemies which has alien research, and I also use bob's modules which has a separate modules lab
I also use MSP, "bob's technology", bob's enemies which has alien research, and I also use bob's modules which has a separate modules lab
- Fri May 17, 2024 8:09 pm
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3794
- Views: 1824555
Re: Development and Discussion
this item is insanely overpowered
reactor.png
so little cost for eternal, infinite 15MW of energy generation
this can be an eternal 15MW generator, that's just insane for the cost
that's the equivalent of 38 burner generators for a few pieces of iron and a few orange circuits
the one from the ...
reactor.png
so little cost for eternal, infinite 15MW of energy generation
this can be an eternal 15MW generator, that's just insane for the cost
that's the equivalent of 38 burner generators for a few pieces of iron and a few orange circuits
the one from the ...
- Fri May 17, 2024 11:17 am
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3893
- Views: 1640363
Re: Bugs & FAQ
yes, as I said, I do have it enabled
- Thu May 16, 2024 12:32 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3893
- Views: 1640363
Re: Bugs & FAQ
which tech? I'm using spaceX and every spaceX tech uses the new stuff from the mod
- Wed May 15, 2024 12:23 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3893
- Views: 1640363
Re: Bugs & FAQ
regarding to angel industries with "technology overhaul" turned on
the gravitational analyzer not having in the description that It's obtained by launching a satellite, almost made me quit, because I thought it was unobtainable and that the mod was bugged
additionally, another non game-breaking ...
the gravitational analyzer not having in the description that It's obtained by launching a satellite, almost made me quit, because I thought it was unobtainable and that the mod was bugged
additionally, another non game-breaking ...
- Wed May 08, 2024 1:58 pm
- Forum: Angels Mods
- Topic: Beta and Alpha status
- Replies: 0
- Views: 838
Beta and Alpha status
anyone experienced with the angel mod options "components overhaul" and "technology overhaul", they are beta and alpha so I'm a bit worried about activating them, but I would want to because it should make the game more complex
what about "exploration"? It's also says beta status so I'm a bit ...
what about "exploration"? It's also says beta status so I'm a bit ...
- Wed May 08, 2024 1:55 pm
- Forum: Bob's mods
- Topic: Which bob mods adds complexity/hardness vs which makes it easier?
- Replies: 4
- Views: 1241
Which bob mods adds complexity/hardness vs which makes it easier?
I'm all in for the suffering, and I don't care about making my life easier in any way
I've done extensive research and it's very hard to get info on bobs mods separately
currently I'm using only 6:
-bob's ores
-bob's electronics
-bobs metals, chemicals, intermediates
and then I'm using the ...
I've done extensive research and it's very hard to get info on bobs mods separately
currently I'm using only 6:
-bob's ores
-bob's electronics
-bobs metals, chemicals, intermediates
and then I'm using the ...