Search found 4 matches
- Sun Nov 10, 2024 11:11 am
- Forum: News
- Topic: Friday Facts #436 - Lost in Translation
- Replies: 81
- Views: 14347
Re: Friday Facts #436 - Lost in Translation
Regarding the mod portal search, I always found it strange that it's so hard to find mods you're looking for by searching for the name. For example, if I search for "Space Exploration", the mod itself with that exact name is not even on the first page of hits.
Are you sure you don't just have ...
- Fri Nov 08, 2024 1:26 pm
- Forum: News
- Topic: Friday Facts #436 - Lost in Translation
- Replies: 81
- Views: 14347
Re: Friday Facts #436 - Lost in Translation
Regarding the mod portal search, I always found it strange that it's so hard to find mods you're looking for by searching for the name. For example, if I search for "Space Exploration", the mod itself with that exact name is not even on the first page of hits.
Regarding accented letter search, note ...
Regarding accented letter search, note ...
- Sat Sep 28, 2024 4:38 pm
- Forum: News
- Topic: Friday Facts #430 - Drowning in Fluids
- Replies: 320
- Views: 53808
Re: Friday Facts #430 - Drowning in Fluids
The old fluid system, in my opinion, had an interesting emergent behaviour with fun problems to solve, especially when scaling up, much like belts. The new system with infinite throughput up to hard limit on the size of extents seems to go against that design philosophy. Of course, the old system ...
- Sat Jul 13, 2024 11:21 am
- Forum: Resolved Problems and Bugs
- Topic: [Kovarex] [1.1.107] Blueprint library cloud sync gets deleted on fresh factorio install
- Replies: 12
- Views: 3787
Re: [1.1.107] Blueprint library cloud sync gets deleted on fresh factorio install
This just happened to me too. There is no warning about cloud conflicts, becuase there is never a conflict. Game is installed and Steam downloads the old blueprints -> game is launched -> save is loaded, overwriting blueprints with an empty file -> game closes syncing the new blueprint library state ...