This is mainly about Fulgora.
Users that have a large robot base there and engage in quality often have huge amounts of resources. E.g. I have 300k green (normal), 218k unc, 64k rare, etc....
For upper tiers like blue circuits I tend to have a normal distribution (mostly rare items). This causes ...
Search found 3 matches
- Sun Dec 15, 2024 10:33 pm
- Forum: Ideas and Suggestions
- Topic: Favorites row for remote view logistic networks UI
- Replies: 0
- Views: 107
- Sun Dec 08, 2024 10:41 pm
- Forum: Duplicates
- Topic: Crash at autosave - log included - Username removed from log
- Replies: 1
- Views: 136
- Wed Apr 17, 2024 6:04 pm
- Forum: Minor issues
- Topic: [0.18.18] Consumption graph inaccurate with modded lab.
- Replies: 15
- Views: 10373
Re: [0.18.18] Consumption graph inaccurate with modded lab.
I can think of two fixes; both kinda annoying.
1) rework labs to always instantly consume 1 each of the needed science packs; meaning you'll add bars for each pack below the lab's inventory showing the current consumption of each pack. The current lab inventory will remain has an inventory to grab ...
1) rework labs to always instantly consume 1 each of the needed science packs; meaning you'll add bars for each pack below the lab's inventory showing the current consumption of each pack. The current lab inventory will remain has an inventory to grab ...