Search found 3 matches

by androidzombie
Wed Oct 30, 2024 11:32 pm
Forum: Duplicates
Topic: [BUG] Quality Modules Broken in Assembling Machines 3 and also Chemical Plants
Replies: 5
Views: 1413

Re: [BUG] Quality Modules Broken in Assembling Machines 3 and also Chemical Plants

@Captain_wiggles you are my hero. That did work. So it was the beacons decreasing the quality.
by androidzombie
Wed Oct 30, 2024 11:04 pm
Forum: Duplicates
Topic: [BUG] Quality Modules Broken in Assembling Machines 3 and also Chemical Plants
Replies: 5
Views: 1413

[BUG] Quality Modules Broken in Assembling Machines 3 and also Chemical Plants

I have Tier 1 Quality Modules installed in an Assembling Machine 3 that has never produced even one uncommon or higher quality item as an output. It has been running for a week a straight and dumping directly into multiple chests so that it was always running and filtering out quality items, but ...
by androidzombie
Sat Mar 30, 2024 2:41 am
Forum: Ideas and Suggestions
Topic: Will There be a Rate Calculator tool/gui in the base 2.0 game?
Replies: 0
Views: 1414

Will There be a Rate Calculator tool/gui in the base 2.0 game?

There are mods that do this already like "Rate Calculator" and "Max Rate Calculator". This is an essential part of the game being able to calculate the real rates based on your current modules, number of beacons, research speedups. I wish this was in vanilla, its the only thing keeping me on modded ...

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