Search found 4 matches
- Wed Nov 19, 2025 8:48 am
- Forum: 1 / 0 magic
- Topic: [2.0.72] Unknown cause of Crash (TransportLine::checkConsistency)
- Replies: 4
- Views: 421
Re: [2.0.72] Unknown cause of Crash (TransportLine::checkConsistency)
So I ran Factorio for two days straight after testing the memory of my PC and it didn't crash and so I figured it was either a windows error or something particularly strange... but then today I had it crash again twice. first time out of the blue on Vulcanus and the second time at about the thirty ...
- Mon Nov 10, 2025 8:28 pm
- Forum: 1 / 0 magic
- Topic: [2.0.72] Unknown cause of Crash (TransportLine::checkConsistency)
- Replies: 4
- Views: 421
Re: [2.0.72] Unknown cause of Crash (TransportLine::checkConsistency)
So I did a Windows Memory Diagnostic to check the RAM theory and at least according to windows it's good and I haven't been having BSOD problems despite leaving my computer on for long spans of time so I don't think its a RAM error.
I'm posting my last save file, this is taken basically just after ...
I'm posting my last save file, this is taken basically just after ...
- Mon Nov 10, 2025 6:45 am
- Forum: 1 / 0 magic
- Topic: [2.0.72] Unknown cause of Crash (TransportLine::checkConsistency)
- Replies: 4
- Views: 421
[2.0.72] Unknown cause of Crash (TransportLine::checkConsistency)
Hi I've never before had Factorio Crash on me so when it did it struck me as strange but then it crashed for a second time so I figured it might be a bug maybe?
I'm not sure what is causing it, its seemingly at random the first time it happened I was ordering a lot of bots to remove trees on Nauvis ...
I'm not sure what is causing it, its seemingly at random the first time it happened I was ordering a lot of bots to remove trees on Nauvis ...
- Sat Mar 30, 2024 12:55 am
- Forum: News
- Topic: Friday Facts #404 - Frustration not found
- Replies: 115
- Views: 49426
Re: Friday Facts #404 - Frustration not found
since you guys are adding Spidertron RTS functions could you add Patrol Functions with it, because I always liked that in SC1 for early warnings or just dynamic defense, and it would be cool to have Spidertrons patrolling the perimeter of your base as opposed to having the Great Wall of Guns