After reading the devs' latest post, I feel like the solution of growing metals directly through bacteria seems a bit rough and superficial. I wanted to see a more elegant and unique approach that would better fit the game's atmosphere and mechanics. Here are a few ideas that came to mind.
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- Sat Oct 05, 2024 9:57 am
- Forum: News
- Topic: Friday Facts #431 - Gleba & Captivity
- Replies: 158
- Views: 52440
- Fri Mar 29, 2024 1:21 pm
- Forum: Ideas and Suggestions
- Topic: Increasing the character limit for blueprint descriptions
- Replies: 0
- Views: 531
Increasing the character limit for blueprint descriptions
Dear development team,
While playing your wonderful game, I’ve spent hundreds and thousands of hours designing blueprints and placing them. As I realized that the base game alone wasn’t enough for me, I transitioned to larger mod packs, which further expanded and complicated my blueprints. To avoid ...
While playing your wonderful game, I’ve spent hundreds and thousands of hours designing blueprints and placing them. As I realized that the base game alone wasn’t enough for me, I transitioned to larger mod packs, which further expanded and complicated my blueprints. To avoid ...