Search found 3 matches
- Fri Mar 29, 2024 1:48 am
- Forum: Combinator Creations
- Topic: Liquid level regulator
- Replies: 9
- Views: 2036
Re: Liquid level regulator
Thank you for all this advice. ;) This is already too complicated for me and I would have to look at it in game and try it out to fully understand what it does. In any case, I will save this, and check it out as soon as I have time. ;) As I wrote, signals are a different field, and I'm not used to h...
- Tue Mar 26, 2024 8:41 pm
- Forum: Combinator Creations
- Topic: Liquid level regulator
- Replies: 9
- Views: 2036
Re: Liquid level regulator
I'm not disappointed. ;) I came up with it on my own and that makes me happy. ;) This is hard for me, because I can work with logical 1 and 0. But signals are a different field for me, and it was hard to stop counting 0 as zero and realize that 0 is nothing. The fact that the comparator of 1 and 0 =...
- Tue Mar 26, 2024 12:54 am
- Forum: Combinator Creations
- Topic: Liquid level regulator
- Replies: 9
- Views: 2036
Liquid level regulator
Hello. Ensuring that the refineries work and don't overfill one output is not difficult, but I didn't like that when I set the minimum and maximum levels, the pumps would start and immediately shut off again. It's logical. When the light oil level drops below 15,000 for example, the pump power on fo...