Search found 4 matches

by Fuddin
Tue Mar 12, 2024 9:25 pm
Forum: Implemented in 2.0
Topic: Fluid Mechanics Still Broken, 6 Years Later?
Replies: 84
Views: 13492

Re: Fluid Mechanics Still Broken, 6 Years Later?

Well i may be wrong and things have changed since then, but that was not my impression and your research seem to confirm that the same system is still working. Yeah, I agree; it does seem the system is the same as it was then. That is more space efficient than using storage tank to read fluid quant...
by Fuddin
Tue Mar 12, 2024 9:06 am
Forum: Implemented in 2.0
Topic: Fluid Mechanics Still Broken, 6 Years Later?
Replies: 84
Views: 13492

Re: Fluid Mechanics Still Broken, 6 Years Later?

Update: Just thought of a simple way to make junctions behave sanely that only uses 2 combinators: The 2 combinators pictured above are a counter that counts from 0 to 1 inclusive and then repeats. The pump at left is only on when the counter is 0, and the pump at right is only on when the counter i...
by Fuddin
Tue Mar 12, 2024 1:54 am
Forum: Implemented in 2.0
Topic: Fluid Mechanics Still Broken, 6 Years Later?
Replies: 84
Views: 13492

Re: Fluid Mechanics Still Broken, 6 Years Later?

Re: Koub: Haha, thanks! I spent so long scouring the web and testing various setups of mine. And huh, darn. Re: Loewchen: That still doesn't solve the issue that the underlying system doesn't make sense. The order that pipes were created should not influence the behavior of the system in any situati...
by Fuddin
Mon Mar 11, 2024 7:46 pm
Forum: Implemented in 2.0
Topic: Fluid Mechanics Still Broken, 6 Years Later?
Replies: 84
Views: 13492

Fluid Mechanics Still Broken, 6 Years Later?

I just started playing this game a couple days ago. Fluid flow seemed to be behaving in bizarre ways, so I wanted to get a greater understanding of how Factorio's fluid mechanics worked. I looked online and found various conflicting information, such as different fluids can have different viscositie...

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