Search found 9 matches
- Sun Jul 20, 2025 3:24 pm
- Forum: Ideas and Suggestions
- Topic: Quality Tiers as Durabilty and Drain
- Replies: 2
- Views: 145
Re: Quality Tiers as Durabilty and Drain
The target wouldn't be to compete with prod modules as a mechanic, since they're already best at what they do, but to provide a smoother way for quality to benefit your factory in a unique way, logistics density. Right now, there's a contention around cargo wagons and their difficulty keeping up ...
- Sun Jul 20, 2025 6:57 am
- Forum: Ideas and Requests For Mods
- Topic: [Mod Request] Proxy-Container Based Wagon Scanner
- Replies: 2
- Views: 106
Re: [Mod Request] Proxy-Container Based Wagon Scanner
The station connection via circuit is more a 'feel good' type of interface for selecting which station to track to point the wagon index at, it could very well be just a ui link that gave you a list of all stations to pick from, or the aura type interface similar to how cybersyn does their ...
- Sat Jul 19, 2025 5:58 pm
- Forum: Ideas and Suggestions
- Topic: Quality Tiers as Durabilty and Drain
- Replies: 2
- Views: 145
Quality Tiers as Durabilty and Drain
TL;DR
Rather than discrete items per quality, utilize the concepts of drain and durability similar to science packs, ammo, and spoilage
What?
A normal iron ore is a 1:1 for a normal iron plate, but an 'uncommon' iron ore would last for more than 1 cycle, with that durability increasing like ...
Rather than discrete items per quality, utilize the concepts of drain and durability similar to science packs, ammo, and spoilage
What?
A normal iron ore is a 1:1 for a normal iron plate, but an 'uncommon' iron ore would last for more than 1 cycle, with that durability increasing like ...
- Fri Jul 18, 2025 8:52 pm
- Forum: Ideas and Requests For Mods
- Topic: [Mod Request] Proxy-Container Based Wagon Scanner
- Replies: 2
- Views: 106
[Mod Request] Proxy-Container Based Wagon Scanner
I've been on the hunt for more implementations of proxy-container based inventory connections, and one place I think it would excel at is presenting per wagon inventories to train stations. The idea would something along one of these two ideas based on some of the sources I've been trying to parse ...
- Tue Jan 07, 2025 4:44 pm
- Forum: Ideas and Suggestions
- Topic: The Train System Lacks Proper System Feedback β Leading to Ongoing Frustration
- Replies: 61
- Views: 7765
Re: The Train System Lacks Proper System Feedback β Leading to Ongoing Frustration
There are a few things the system should have in order to improve things for better usability, and they likely have code in engine already that could be used to solve them:
Cargo (Any Wagon)
Cargo (All Wagons)
This is similar to the Fuel count difference and critical for more complex networks ...
Cargo (Any Wagon)
Cargo (All Wagons)
This is similar to the Fuel count difference and critical for more complex networks ...
- Sun Mar 10, 2024 9:59 pm
- Forum: Implemented Suggestions
- Topic: Potentially easy chest-behavior performance optimization
- Replies: 37
- Views: 14571
Re: Potentially easy chest-behavior performance optimization
Apologies if this is considered a necro or not, but I was about to suggest my own thread and found this one during searching. I would like to throw my vote in for removing 'slots' as a display concept in chests and instead start using it as a figure to show 'density', especially for the upcoming 2.0 ...
- Sun Mar 10, 2024 9:45 pm
- Forum: Ideas and Suggestions
- Topic: Filter inserters should allow using the items signal count as stack size
- Replies: 9
- Views: 2000
Re: Filter inserters should allow using the items signal count as stack size
Had this idea myself creating a station, and completely agree!
- Sun Mar 10, 2024 9:31 pm
- Forum: Questions, reviews and ratings
- Topic: Looking for a Mod(s) to Optimize Inventories/Pipes in a Specific Way
- Replies: 7
- Views: 1631
Re: Looking for a Mod(s) to Optimize Inventories/Pipes in a Specific Way
at run-time
Ah, thank you, that indeed answers my questions regarding possible or not
https://mods.factorio.com/mod/Manifolds
I had not seen this before, thank you! I'll be taking a look at it
FluidMustFlow does something interesting with its internal buffers in the ducts that may be ...
- Fri Mar 08, 2024 3:57 am
- Forum: Questions, reviews and ratings
- Topic: Looking for a Mod(s) to Optimize Inventories/Pipes in a Specific Way
- Replies: 7
- Views: 1631
Looking for a Mod(s) to Optimize Inventories/Pipes in a Specific Way
I've been trying to search for it, but I don't think I know the lingo enough to be looking correctly. I've read that large inventories are bad on UPS because of the methods inserters use to find empty spaces to put items. I've also seen 'compression' chests that densifies items down into one slot ...