yea, i tried making a mod, but idk lua so ive made a weak version with documentation and 8 hours on nonstop coding, but the ui is somehow bugged.
ill try to fix it soon and reply to this post if this works.
Search found 3 matches
- Sat Dec 06, 2025 2:23 pm
- Forum: Ideas and Requests For Mods
- Topic: [Request]: Nuclear reactor circuit control
- Replies: 2
- Views: 344
- Wed Dec 03, 2025 7:08 pm
- Forum: Ideas and Requests For Mods
- Topic: [Request]: Nuclear reactor circuit control
- Replies: 2
- Views: 344
[Request]: Nuclear reactor circuit control
I recently researched nuclear reactors, but i havent found any mods that allow to control nuclear reactions any other way than inserters, my question is:
Can someone make a mod that allows disabling reactors with circuit conditions (practically like on most entities: chemical plant, conveyors ...
Can someone make a mod that allows disabling reactors with circuit conditions (practically like on most entities: chemical plant, conveyors ...
- Sun Nov 23, 2025 4:21 pm
- Forum: Modding help
- Topic: Need help with train models
- Replies: 0
- Views: 191
Need help with train models
Recently I wanted to make a mod with trains, but there aren't any models/guides I could find that helped achieve that vanilla train look.
Because of that I decided to make a post here.
My questions are:
Are the rules for modeling train wagons/locomotives any different from normal factory entity ...
Because of that I decided to make a post here.
My questions are:
Are the rules for modeling train wagons/locomotives any different from normal factory entity ...