Hi there,
I'm making a mod adding wind turbine entity. It uses "electric-energy-interface" type because wind turbine isn't supposeed to have any input or output slots in it, from the game's point of view it just generates electric energy out of nowhere.
It indeed generates electricity but it doesn ...
Search found 6 matches
- Tue Apr 16, 2024 8:20 am
- Forum: Modding interface requests
- Topic: "Generates electricity" label for electric-energy-interface entity
- Replies: 0
- Views: 486
- Tue Mar 12, 2024 1:42 pm
- Forum: Modding help
- Topic: Got a little confused with "electric-energy-interface"
- Replies: 2
- Views: 929
Re: Got a little confused with "electric-energy-interface"
First of all, thank you for your reply,
There exist mods for both that you can look at to see how they solved them.
Yeah, I’ve checked some similar mods.
Talking about turbines, I’ve tried about 3-4 different mods and no one solved this problem, which I find pretty strange.
What about air ...
There exist mods for both that you can look at to see how they solved them.
Yeah, I’ve checked some similar mods.
Talking about turbines, I’ve tried about 3-4 different mods and no one solved this problem, which I find pretty strange.
What about air ...
- Tue Mar 12, 2024 8:27 am
- Forum: Modding help
- Topic: Got a little confused with "electric-energy-interface"
- Replies: 2
- Views: 929
Got a little confused with "electric-energy-interface"
Hello there,
I'am making a Factorio mod, that adds some ecology stuff including wind turbines and air filtering entities and got some problems here:
As you can see on my screenshots, air purifier has "Consumes electricity" description segment, but wind turbine doesn't. How's that working and how ...
I'am making a Factorio mod, that adds some ecology stuff including wind turbines and air filtering entities and got some problems here:
As you can see on my screenshots, air purifier has "Consumes electricity" description segment, but wind turbine doesn't. How's that working and how ...
- Tue Feb 27, 2024 3:14 pm
- Forum: Modding help
- Topic: "Generates electricity" label
- Replies: 4
- Views: 755
Re: "Generates electricity" label
It's possible to add custom tooltips. It won't look exactly like normal generators, but at least the information will be there. I do something similar in my mod Biter Power to display the change of escape
Oh, actually it's quite close to what I'm trying to accomplish, thanks!
However, making ...
- Tue Feb 27, 2024 11:58 am
- Forum: Modding help
- Topic: "Generates electricity" label
- Replies: 4
- Views: 755
Re: "Generates electricity" label
Actually I did check some other mods having wind turbines and they didn’t solve this problem either.
It just doesn’t seem right that I can’t put this thing into my entity’s description, so maybe it should be done from control script or something…
It just doesn’t seem right that I can’t put this thing into my entity’s description, so maybe it should be done from control script or something…
- Tue Feb 27, 2024 9:32 am
- Forum: Modding help
- Topic: "Generates electricity" label
- Replies: 4
- Views: 755
"Generates electricity" label
Hello mates,
I'm making a mod bringing some ecology stuff in game and I got stuck on wind turbines. In-game entities that produce power have "Generates power" label and production bar in their description (screenshot 1). So I wanna make same thing with my wind turbine, but I didn't find the ...
I'm making a mod bringing some ecology stuff in game and I got stuck on wind turbines. In-game entities that produce power have "Generates power" label and production bar in their description (screenshot 1). So I wanna make same thing with my wind turbine, but I didn't find the ...