
Search found 32 matches
- Fri Feb 26, 2016 5:03 am
- Forum: News
- Topic: Steam Keys available
- Replies: 83
- Views: 49379
Re: Steam Keys available
What i really really like to know is the impact of Factorio Sale on today's Friday Facts. I wanna see how it helped Dev's to get up the sales 

- Tue Feb 23, 2016 9:45 am
- Forum: News
- Topic: Friday Facts #126 - Steam Status II and Trains Stuff
- Replies: 69
- Views: 43082
Re: Friday Facts #126 - Steam Status II and Trains Stuff
Yes, i have already bought the key. But how can i retrieve the key?Koub wrote:If you have bought the game, you'll be able to retrieve a steam key
- Sat Feb 20, 2016 6:18 am
- Forum: News
- Topic: Friday Facts #126 - Steam Status II and Trains Stuff
- Replies: 69
- Views: 43082
Re: Friday Facts #126 - Steam Status II and Trains Stuff
Well well, Factorio hit the steam finally 
Since game will unlock in 5 days. I wanted to ask how do people like me get a steam ?
Sorry it has already been asked.

Since game will unlock in 5 days. I wanted to ask how do people like me get a steam ?
Sorry it has already been asked.
- Fri Jul 10, 2015 6:39 pm
- Forum: General discussion
- Topic: Who is back for .12 !
- Replies: 22
- Views: 15364
Re: Who is back for .12 !
https://forums.factorio.com/forum/viewtopic.php?f=5&t=13406
0.12 postponed due to too many bugs. My guess is the guys tried staying late in an attempt to get to something they can release, which is why the FFF post is also late.
Either that or they all went out for beers. They are from the Czech ...
0.12 postponed due to too many bugs. My guess is the guys tried staying late in an attempt to get to something they can release, which is why the FFF post is also late.
Either that or they all went out for beers. They are from the Czech ...
- Fri Jul 10, 2015 6:29 pm
- Forum: General discussion
- Topic: Who is back for .12 !
- Replies: 22
- Views: 15364
Re: Who is back for .12 !
Where is the update already? Also not Friday Fact uploaded yet too.... 

- Thu Jul 09, 2015 1:29 pm
- Forum: News
- Topic: Friday Facts #93 - Furious Finish
- Replies: 62
- Views: 50035
Re: Friday Facts #93 - Furious Finish
One more day guys. Just one more day. Hold your Hype till tomorrow 

- Sun Feb 08, 2015 6:10 pm
- Forum: Show your Creations
- Topic: Pre-Fab
- Replies: 2
- Views: 6290
Re: Pre-Fab
cant see any pictures.
- Tue Feb 03, 2015 2:21 pm
- Forum: Off topic
- Topic: Games Like Factorio
- Replies: 213
- Views: 484825
Re: Games Like Factorio
eve online.
resource gathering and industrial processing at its finest. no automation like factorio though.
(be warned, i lost three years and a relationship in this game. made my decision to never play a game without a pause button again)
Spent 2 years in EVE online. Ended it with my first self ...
resource gathering and industrial processing at its finest. no automation like factorio though.
(be warned, i lost three years and a relationship in this game. made my decision to never play a game without a pause button again)
Spent 2 years in EVE online. Ended it with my first self ...
- Thu Jan 22, 2015 4:06 pm
- Forum: Off topic
- Topic: Games Like Factorio
- Replies: 213
- Views: 484825
Re: Games Like Factorio
A new game in town like Factorio plus even the name is similar to factorio too 
http://store.steampowered.com/app/300570/

http://store.steampowered.com/app/300570/
- Sat Dec 13, 2014 10:03 am
- Forum: Gameplay Help
- Topic: yellow box in Logistic System
- Replies: 3
- Views: 4398
Re: yellow box in Logistic System
Thanks it worked.DaveMcW wrote:You must use passive provider chests.gullfounder wrote:I use active providers chest in end assembly so i can request my items when i need
- Sat Dec 13, 2014 8:42 am
- Forum: Gameplay Help
- Topic: yellow box in Logistic System
- Replies: 3
- Views: 4398
yellow box in Logistic System
After months break came back to playing this beautiful game. But i cam across strange issue that was not here before. or may be i am missing something. i got setup all me roboport filled it with logistic and construction robots.
I use active providers chest in end assembly so i can request my ...
I use active providers chest in end assembly so i can request my ...
- Fri Dec 12, 2014 3:54 pm
- Forum: Gameplay Help
- Topic: Making Power armor?
- Replies: 12
- Views: 5631
Re: Making Power armor?
So i wasted my whole time on setting it up.FishSandwich wrote:Yes, at the moment it's not possible to automate Power Armour 2.

- Fri Dec 12, 2014 3:10 pm
- Forum: Gameplay Help
- Topic: Making Power armor?
- Replies: 12
- Views: 5631
Making Power armor?
Hi,
I wanted to create a power armor. I have all the necessary items for crafting. I can craft that my self yes. But i made factory to automate that. But it seams that the assembly machine 3 cant handle it. its
5 speed and Efficiency 3 modules 100 steel 50 alien artifact and 200 Processing units ...
I wanted to create a power armor. I have all the necessary items for crafting. I can craft that my self yes. But i made factory to automate that. But it seams that the assembly machine 3 cant handle it. its
5 speed and Efficiency 3 modules 100 steel 50 alien artifact and 200 Processing units ...
- Fri Dec 05, 2014 1:08 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.11.4] Crash with splitters and belts
- Replies: 7
- Views: 4831
Re: [0.11.4] Crash with splitters and belts
This Crash not only just occurs with Splitter. If you are holding anything and try to remove any object the game crash.
- Fri Nov 28, 2014 5:26 pm
- Forum: Gameplay Help
- Topic: Tank Controls
- Replies: 2
- Views: 21357
Re: Tank Controls
User_Name wrote:press q to switch
press c to force fire (you'll need target)
Thanks it worked.
- Fri Nov 28, 2014 4:43 pm
- Forum: Gameplay Help
- Topic: Tank Controls
- Replies: 2
- Views: 21357
Tank Controls
Well. i have been playing game on peaceful mode. To test out how things work out. Everything else was nice and easy. Except Tank.
I know how to get in get out and Even fire a main canon. But how on earth i can fire and Sub machine gun? Can anyone tell me. Also when i am on foot. i wanted to quick ...
I know how to get in get out and Even fire a main canon. But how on earth i can fire and Sub machine gun? Can anyone tell me. Also when i am on foot. i wanted to quick ...
- Mon Sep 29, 2014 8:53 am
- Forum: Technical Help
- Topic: Converting SaveFile to new Version?
- Replies: 3
- Views: 9491
Re: Converting SaveFile to new Version?
Just load it as you normally would, it will convert it itself. :)
Nice it worked. But i cannot see replay because its old version.
For loading games we maintain a backwards compatibility "buffer" of 3 major versions -- in 0.10.x you can open saves from 0.7.0 and newer. When saving a game, it ...
Nice it worked. But i cannot see replay because its old version.
For loading games we maintain a backwards compatibility "buffer" of 3 major versions -- in 0.10.x you can open saves from 0.7.0 and newer. When saving a game, it ...
- Sun Sep 28, 2014 10:20 pm
- Forum: Technical Help
- Topic: Converting SaveFile to new Version?
- Replies: 3
- Views: 9491
Converting SaveFile to new Version?
Hi,
Is there way to convert old save file to new one? i have save file from ver 0.9 and i want it to open in 0.10.
Is there way to convert old save file to new one? i have save file from ver 0.9 and i want it to open in 0.10.
- Sat Jun 07, 2014 7:07 am
- Forum: General discussion
- Topic: Version 0.10.0 (anticipation thread)
- Replies: 21
- Views: 10723
Re: Version 0.10.0 (anticipation thread)
and how we get this updater thingy?Lee_newsum wrote:well it is out but " To avoid unnecessary file transfers, we decided to do an experiment. We will provide the new version only through the updater until Sunday, so people are motivated to use it instead of downloading the full game."
- Fri Jun 06, 2014 4:07 pm
- Forum: General discussion
- Topic: Version 0.10.0 (anticipation thread)
- Replies: 21
- Views: 10723
Re: Version 0.10.0 (anticipation thread)
0.10 update is out or not?