Search found 6 matches

by The_Mormegil
Tue Dec 31, 2024 8:47 am
Forum: Modding interface requests
Topic: [Simple] Rocket silo destinations for space platforms
Replies: 4
Views: 649

Re: [Simple] Rocket silo destinations for space platforms



When a rocket silo is built on a platform, the possible destinations for a rocket should be the platforms orbiting the same space location.

There are lots of additional modding options and possible functionalities that could be implemented with silos and platforms but I think this is both ...
by The_Mormegil
Tue Dec 31, 2024 7:32 am
Forum: Modding interface requests
Topic: [Simple] Rocket silo destinations for space platforms
Replies: 4
Views: 649

[Simple] Rocket silo destinations for space platforms

When a rocket silo is built on a platform, the possible destinations for a rocket should be the platforms orbiting the same space location.

There are lots of additional modding options and possible functionalities that could be implemented with silos and platforms but I think this is both ...
by The_Mormegil
Fri Dec 20, 2024 10:21 am
Forum: Modding interface requests
Topic: Add more ways for quality to affect items
Replies: 22
Views: 3747

Re: [2.0.14] Add more ways for quality to affect items

I guess I'll add my idea to this thread as well, given that it is somewhat related.

Quality is hardcoded and we don't want to mess with the base game. Fine. I might have a workaround, depending on how exactly it is implemented.

Given that we can modify quality's "level" and that affects how much ...
by The_Mormegil
Thu Dec 19, 2024 11:01 am
Forum: Modding interface requests
Topic: Decouple quality effects
Replies: 1
Views: 255

Decouple quality effects

Haven't seen this around so I guess I'll make a post. If it's a "won't implement" for some technical reason I'd rather know.

Currently the only way to mod quality is to change levels. This impacts every quality effect equally, so if I want my quality crafting speed to be, say, 1.9 at rare, I have ...
by The_Mormegil
Fri Nov 22, 2024 5:22 am
Forum: Ideas and Suggestions
Topic: Base rocket fuel recycling off of the Aquilo recipe
Replies: 6
Views: 2258

Base rocket fuel recycling off of the Aquilo recipe

TL;DR
Recycling recipes should use the most efficient option when multiple recipes are available. This is most relevant on Aquilo, where recycling rocket fuel can let you ignore crude oil entirely.


What?
Recycling rocket fuel gives 2.5 solid fuel. It should give 0.75.

Why?
With 8 ...
by The_Mormegil
Fri Apr 01, 2016 9:18 am
Forum: General discussion
Topic: Just bought the game; What were Your first impressions?
Replies: 473
Views: 360399

Re: Just bought the game; What were Your first impressions?

I've bought the game and played through it. I wanted to post some kind of feedback somewhere. This seems like the place. Feel free to disregard it or use it as you wish.

First of all, the game is amazing. Everything I never knew I wanted and more. I really enjoyed the game so far, so good job ...

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