Search found 5 matches

by AckEmma
Wed Nov 06, 2024 5:09 am
Forum: Assigned
Topic: [Klonan] [2.0.15] Quality does not show for Rich Text Planets
Replies: 0
Views: 135

[Klonan] [2.0.15] Quality does not show for Rich Text Planets

You can make space locations / planet rich text icons with quality using the text `[planet=vulcanus,quality=rare]` but it will not show the quality. 11-06-2024, 14-59-55.png Display contents: > [planet=vulcanus,quality=rare] Rare > [planet=vulcanus] Normal Also applies for > [space-location=shattere...
by AckEmma
Fri Nov 01, 2024 6:31 am
Forum: Resolved Problems and Bugs
Topic: [Rseding91] [2.0.12] choose-elem-button doesn't open filter menu when clicking with wrong item in cursor
Replies: 4
Views: 346

Re: [2.0.12] choose-elem-button doesn't open filter menu when clicking with wrong item in cursor

+1 have the same issue

I have tested in 1.1.110 -> it will open the filter.
In 2.0+ it will silently fail.

> This would also fix mods that work in 1.1 that have UI open only when specific items are in cursor and use choose-elem-buttons.
I do this for my mod.
by AckEmma
Wed Oct 30, 2024 9:50 am
Forum: Resolved Problems and Bugs
Topic: [Rseding91] [1.1.110] "find_tiles_filtered" doesn't correctly take orientation using rotated areas in filtered searches
Replies: 4
Views: 874

Re: Using rotated areas in filtered searches

10-30-2024, 20-46-00.png
10-30-2024, 20-46-00.png (1.71 MiB) Viewed 561 times
This issue still exists in Factorio version 2.0.11.


Is it possible to move this thread to Bug Reports?
by AckEmma
Fri Feb 09, 2024 11:32 am
Forum: Resolved Problems and Bugs
Topic: [Rseding91] [1.1.110] "find_tiles_filtered" doesn't correctly take orientation using rotated areas in filtered searches
Replies: 4
Views: 874

[Rseding91] [1.1.110] "find_tiles_filtered" doesn't correctly take orientation using rotated areas in filtered searches

I've been developing a mod that places tiles under entities and knew I'd have some trouble with curved rails. I've seen others make bitmasks for rails specifically but I wanted to be able to have it work for any entity (including ones with secondary bounding boxes with orientation). I've found that ...

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