Search found 7 matches
- Fri Jul 11, 2025 4:44 pm
- Forum: Bug Reports
- Topic: Steam achievement screen returns to top of the page on surface change
- Replies: 0
- Views: 111
Steam achievement screen returns to top of the page on surface change
Very minor thing, I was reviewing my achievements while flying from Nauvis to one of my transport space ships (space age). As my rocket pod was landing on the ship, the achievements screen jumped to the top of the page without user input. I assume this happened as a result of the surface change.
- Sat Nov 30, 2024 6:10 pm
- Forum: Modding interface requests
- Topic: Mod interface request: Research Trigger
- Replies: 3
- Views: 553
Mod interface request: Research Trigger
I am working on an idea for a mod where core tech is unlocked through actions. I would like to see the "mine-entity" to include an optional attribute of "amount", much like "craft-fluid" and that works with "craft-item". I would also be curious if there can be multiple dependencies for research ...
- Sun Apr 28, 2024 6:02 am
- Forum: Pending
- Topic: [1.1.107] Crash when other computer on LAN launches game
- Replies: 3
- Views: 891
Re: Crash when other computer on LAN launches game
All three of us have independent copies of the game purchased through Steam. I do have them listed on my account as authorized to share my library, though it is not needed for Factorio. We are also on each others Friends list.
- Sat Apr 27, 2024 9:48 pm
- Forum: Pending
- Topic: [1.1.107] Crash when other computer on LAN launches game
- Replies: 3
- Views: 891
[1.1.107] Crash when other computer on LAN launches game
Hello, I have an odd freezing event that only happens when I am playing the game on my Ubuntu desktop and my son launches Factorio on his Manjaro desktop. As a second data point, my other son also plays on a Ubuntu desktop, and him launching the game never causes the issue. To be explicit, he is not ...
- Fri Apr 05, 2024 2:07 pm
- Forum: News
- Topic: Friday Facts #405 - Whole belt reader, New logistics GUI
- Replies: 141
- Views: 43952
Re: Friday Facts #405 - Whole belt reader, New logistics GUI
While you are already modifying the logistic network, how about make it so that networks can be adjacent/overlapping spatially, but not connected logistically. I imagine an easy way to manage is that the user must opt-out a roboport from a named network, meaning the default action is to connect to ...
- Sat Jan 20, 2024 8:09 pm
- Forum: 1 / 0 magic
- Topic: [1.1.101] Crash randomly (ItemStack::swapWith)
- Replies: 2
- Views: 753
Re: [1.1.101] Crash randomly (ItemStack::swapWith)
Found a failed stick of RAM with memtest86+.
I removed the module, hopefully that resolves the issue.
I removed the module, hopefully that resolves the issue.
- Fri Jan 19, 2024 9:34 pm
- Forum: 1 / 0 magic
- Topic: [1.1.101] Crash randomly (ItemStack::swapWith)
- Replies: 2
- Views: 753
[1.1.101] Crash randomly (ItemStack::swapWith)
I have had intermittent crashes while playing on my linux computer. It has happened with different sets of mods, I even did a complete reinstall of the game and mods, but the issue still pops up. I also updated the gpu driver to the latest nvidia 2060 driver. I included my current modlist, but this ...