Search found 4 matches

by Junorus
Sun Sep 22, 2024 4:27 pm
Forum: News
Topic: Friday Facts #429 - Vulcanus Demolisher Enemies
Replies: 141
Views: 20515

Re: Friday Facts #429 - Vulcanus Demolisher Enemies

I would love an option for worms slowly growing/expanding territory (maybe not to starting area) to empty space and dividing once reaching size too big for a distance from centre arena. It would also be cool to have different enemies fight with other (like planet where all of them can be) or to have...
by Junorus
Sat Jun 08, 2024 7:59 am
Forum: News
Topic: Friday Facts #414 - Spoils of Agriculture
Replies: 397
Views: 51687

Re: Friday Facts #414 - Spoils of Agriculture

Some questions/ideas: -Does Nauvis fish and wood spoil? -What is influence of spoilage on UPS? I hope there is some good optimisation there... Otherwise tracking and updating all spoilable items will take a lot. How can we stack items of different spoilage %? Or is it like damage? -Maybe instead of ...
by Junorus
Fri Mar 29, 2024 12:33 pm
Forum: News
Topic: Friday Facts #404 - Frustration not found
Replies: 112
Views: 21682

Re: Friday Facts #404 - Frustration not found

Moving a central flag on the blueprint should be a thing as well.

I would also love to see option to zoom in when creating blueprint.
Pipette from blueprint to add something to it.
by Junorus
Mon Jan 15, 2024 12:02 pm
Forum: News
Topic: Friday Facts #393 - Putting things on top of other things
Replies: 232
Views: 61163

Re: Friday Facts #393 - Putting things on top of other things

The more I think about it the more I like idea of bulk inserter. New new possibilities, new challenges. But I dislike new belt. I have a lot of hours with krastorio 2 and space exploration so idea of faster belts is known to me. The problem is it is just another entity that just replaces previous on...

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