Search found 4 matches
- Sun Sep 22, 2024 4:27 pm
- Forum: News
- Topic: Friday Facts #429 - Vulcanus Demolisher Enemies
- Replies: 141
- Views: 20515
Re: Friday Facts #429 - Vulcanus Demolisher Enemies
I would love an option for worms slowly growing/expanding territory (maybe not to starting area) to empty space and dividing once reaching size too big for a distance from centre arena. It would also be cool to have different enemies fight with other (like planet where all of them can be) or to have...
- Sat Jun 08, 2024 7:59 am
- Forum: News
- Topic: Friday Facts #414 - Spoils of Agriculture
- Replies: 397
- Views: 51687
Re: Friday Facts #414 - Spoils of Agriculture
Some questions/ideas: -Does Nauvis fish and wood spoil? -What is influence of spoilage on UPS? I hope there is some good optimisation there... Otherwise tracking and updating all spoilable items will take a lot. How can we stack items of different spoilage %? Or is it like damage? -Maybe instead of ...
- Fri Mar 29, 2024 12:33 pm
- Forum: News
- Topic: Friday Facts #404 - Frustration not found
- Replies: 112
- Views: 21682
Re: Friday Facts #404 - Frustration not found
Moving a central flag on the blueprint should be a thing as well.
I would also love to see option to zoom in when creating blueprint.
Pipette from blueprint to add something to it.
I would also love to see option to zoom in when creating blueprint.
Pipette from blueprint to add something to it.
- Mon Jan 15, 2024 12:02 pm
- Forum: News
- Topic: Friday Facts #393 - Putting things on top of other things
- Replies: 232
- Views: 61163
Re: Friday Facts #393 - Putting things on top of other things
The more I think about it the more I like idea of bulk inserter. New new possibilities, new challenges. But I dislike new belt. I have a lot of hours with krastorio 2 and space exploration so idea of faster belts is known to me. The problem is it is just another entity that just replaces previous on...