Search found 3 matches
- Tue Jan 09, 2024 5:52 pm
- Forum: Ideas and Suggestions
- Topic: Store bots inside roboport in blueprints
- Replies: 10
- Views: 3584
Re: Store bots inside roboport in blueprints
Related: Ghost bots .
This is basically the same problem with a different solution
"Roboport robot requests" described in FFF-374 are similar
I disagree. The point of this feature would be to deliver robots to disconnected roboports, the "Roboport robot requests" feature needs connected ...
- Tue Jan 09, 2024 5:44 pm
- Forum: Ideas and Suggestions
- Topic: Store bots inside roboport in blueprints
- Replies: 10
- Views: 3584
Re: Store bots inside roboport in blueprints
Exactly what I'm looking forIlliander42 wrote: Tue Jan 09, 2024 5:47 am Ooh, this would let grid bases expand without needing a tempory bridge roboport or player interaction.
- Mon Jan 08, 2024 9:20 pm
- Forum: Ideas and Suggestions
- Topic: Store bots inside roboport in blueprints
- Replies: 10
- Views: 3584
Store bots inside roboport in blueprints
TL;DR
Store bot content of roboports in blueprints ( similar to train fuel or modules ) and make construction bots carry them to the roboport.
What ?
Automate delivery of first bots.
When creating a blueprint containing a roboport, there should be a checkbox in the 'Filters' block to "include ...
Store bot content of roboports in blueprints ( similar to train fuel or modules ) and make construction bots carry them to the roboport.
What ?
Automate delivery of first bots.
When creating a blueprint containing a roboport, there should be a checkbox in the 'Filters' block to "include ...