Hello Kaue!
I know it is a six years later, I like to use your mods.
Anyone that works on this would port to 2.0?
Search found 11 matches
- Mon Oct 28, 2024 2:22 am
- Forum: Mods
- Topic: [MOD 0.17.x] NPUtils 4.33
- Replies: 45
- Views: 30518
- Mon Oct 21, 2024 4:58 am
- Forum: Technical Help
- Topic: [1.1.110] Factorio crash - Stack Overflow
- Replies: 7
- Views: 283
Re: [1.1.110] Factorio crash - Stack Overflow
Post a log of a session ending in a crash instead. Did the other log was different because I tried to load back the game, and then closed it, and the game made a new current log over the one that crashed? If it is, then the new log is the correct one, the game crashed and I came here and added the ...
- Mon Oct 21, 2024 4:53 am
- Forum: Technical Help
- Topic: [1.1.110] Factorio crash - Stack Overflow
- Replies: 7
- Views: 283
- Mon Oct 21, 2024 4:49 am
- Forum: Technical Help
- Topic: [1.1.110] Factorio crash - Stack Overflow
- Replies: 7
- Views: 283
Re: [1.1.110] Factorio crash - Stack Overflow
I dont know how delete a duplicated message
- Mon Oct 21, 2024 4:48 am
- Forum: Technical Help
- Topic: [1.1.110] Factorio crash - Stack Overflow
- Replies: 7
- Views: 283
Re: [1.1.110] Factorio crash - Stack Overflow
Hello Sadly the stack overflow error are still happening. I got this from the file: 211.280 Script @__WH40k-Titans__/script/main.lua:211: WH40k_Titans.reload: Ti=0, Bn=0, SpRm=0, SpSv=0 212.012 Script @__DiscoScience__/core/researchColor.lua:65: Disco Science encountered the following ingredients wi...
- Sun Oct 20, 2024 3:47 pm
- Forum: Technical Help
- Topic: [1.1.110] Factorio crash - Stack Overflow
- Replies: 7
- Views: 283
Re: [1.1.110] Factorio crash - Stack Overflow
But after some tests, I think I discovered the mod culprint. The heroturret mod. I deleted it and the game stopped to crash. But also my base is being overrun by tons of bugs... hehe since it changes the turret to other versions, and all my perimeter turret defense disappeared.
- Sun Oct 20, 2024 3:45 pm
- Forum: Technical Help
- Topic: [1.1.110] Factorio crash - Stack Overflow
- Replies: 7
- Views: 283
Re: [1.1.110] Factorio crash - Stack Overflow
Isnt what I posted? It is similar to other users. In fact I checked other error-overflow posts before checking what I should attach. Sorry I am a bit lost. There is no other log on my factorio directory.
- Sun Oct 20, 2024 2:47 pm
- Forum: Technical Help
- Topic: [1.1.110] Factorio crash - Stack Overflow
- Replies: 7
- Views: 283
[1.1.110] Factorio crash - Stack Overflow
Hello! It is my first time reporting an error on my factorio. I use alot of mods. After awhile the game froze and appear the screen saying the game stopped working of stack overflow. I am doing nothing in particular, I believe it maybe be something about the combat, since the freeze and error appear...
- Wed Aug 21, 2024 2:21 pm
- Forum: News
- Topic: Friday Facts #424 - Gleba Pentapod Enemies
- Replies: 205
- Views: 34196
Re: Friday Facts #424 - Gleba Pentapod Enemies
Super awesome! I love factorio because the factory challenge AND the enemies. Without the enemy the game would be boring for me. I cant wait to see the mods based on these new enemies... frost wiggles, toxic stompers? Bring them on ! Are these only the new enemies? Or each planet will have its nativ...
- Wed Jan 10, 2024 8:06 am
- Forum: Modding interface requests
- Topic: combat soundtrack?
- Replies: 6
- Views: 2471
Re: combat soundtrack?
I know this post is a bit dead, but why not be able to put combat music? Dune 2 did this on ms-dos era, why factorio engine cant do the same?
- Fri Dec 29, 2023 12:21 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3891
- Views: 1391852
Re: Bugs & FAQ
Hello, to fix this recent update I downloaded all my angel mods from 11 months ago. Now the game loaded normally.