Search found 28 matches

by Mark
Fri Jul 18, 2014 9:54 pm
Forum: News
Topic: Friday Facts #43
Replies: 34
Views: 28311

Re: Friday Facts #43

Looks awesome! I can't wait :)
by Mark
Sun Mar 24, 2013 3:32 pm
Forum: Releases
Topic: Factorio update (working on 0.3.0)
Replies: 58
Views: 42446

Re: Factorio update (working on 0.3.0)

Awesome! Can't wait! :D
by Mark
Sat Mar 09, 2013 10:13 pm
Forum: Releases
Topic: Next steps
Replies: 20
Views: 44039

Re: Next steps

I can't wait for multiplayer!
by Mark
Sun Mar 03, 2013 8:38 pm
Forum: General discussion
Topic: To the Team
Replies: 10
Views: 11863

Re: To the Team

Going to reach the 22,000 euro stretch goal soon :)
Image

This game is awesome & I can't wait to see what you have prepared for us in future updates ;)
by Mark
Sun Mar 03, 2013 2:10 pm
Forum: Show your Creations
Topic: My own last campaign level solution
Replies: 10
Views: 12857

Re: My own last campaign level solution

Very nice! I can see advanced factories built using those new additions, logic gates & other awesome stuff the community is making very soon! ;)
by Mark
Sun Mar 03, 2013 7:45 am
Forum: Show your Creations
Topic: Logic Gates 1 (Without Combinators!)
Replies: 4
Views: 23995

Re: Logic Gates

Great designs! I like where this is going :)
by Mark
Sun Mar 03, 2013 12:03 am
Forum: Releases
Topic: PayPal blocking our account
Replies: 15
Views: 24158

Re: PayPal blocking our account

orbito wrote:
Mark wrote:A good alternative, that I can think of is Payza.
I just did a quick Google search of "Payza reivews" and there are half a dozen comments about the company ripping off it's costumers.
Didn't have any problems with them.
by Mark
Sat Mar 02, 2013 11:20 pm
Forum: Releases
Topic: PayPal blocking our account
Replies: 15
Views: 24158

Re: PayPal blocking our account

Hope everything goes well. I know PayPal likes to steal money and cause problems (from personal experience), but it's used almost everywhere. A good alternative, that I can think of is Payza.
by Mark
Sat Mar 02, 2013 11:06 pm
Forum: Mechanical Throughput Magic (circuit-free)
Topic: HCCF: High Capacity Compact Foundry
Replies: 7
Views: 10292

Re: HCCF: High Capacity Compact Foundry

Xisuma wrote:
rk84 wrote:Solid design. No tile wasted. I put this to good use. Thank you.

Image
How on earth did u find such a big coal patch? are u using a custom scenario?
Play -> New Game
Image
Configure & create the world. :P
by Mark
Sat Mar 02, 2013 8:41 pm
Forum: Spread the Word
Topic: Way to advertise more?
Replies: 5
Views: 11401

Re: Way to advertise more?

Convincing youtubers to pick up a game and play a game is a tricky business. I have contacted a fair few of my YT channel friends about this game and helping promote it but the usual concern is that it will not be beneficial to there channel. Often YTers pick games they know there audience will enj...
by Mark
Wed Feb 27, 2013 12:27 pm
Forum: Resolved Problems and Bugs
Topic: [Crash] [Windows] 0.2.8 Alpha "Content Title"
Replies: 5
Views: 4507

Re: [Crash] [Windows] 0.2.8 Alpha "Content Title"

kovarex wrote:Thank you for the info, this seems to be allright.

I would like to ask more:
Did this happen just while playing? (probably autosave related)
Did it happen again?
Yes.
No.
by Mark
Tue Feb 26, 2013 5:25 pm
Forum: Outdated/Not implemented
Topic: Building Damage
Replies: 9
Views: 14095

Re: Building Damage

We need to specify some good way to sort this out, we need. Concept to repair buildings Way to preserve the building damage when these are items and use the same progress bar as with mining axe etc. The question is, should two turrets with 1/3 hp and 1/3 hp merge into one 2/3 (this is the way pick ...
by Mark
Mon Feb 25, 2013 9:23 am
Forum: Show your Creations
Topic: Yet another new hope classic factory
Replies: 4
Views: 10585

Re: Yet another new hope classic factory

Hi from your neighbour from Belarus! (Привет от вашего соседа из Беларуси)!). Its a nice factory, too bad resources rarely generate close like that in survival, would be fun to setup a massive factory with infinite amounts of space :D . Hi comrad!!(Да, да! ты тут не один такой=))) Nice factory for f...
by Mark
Mon Feb 25, 2013 9:12 am
Forum: Texture Packs
Topic: Alternative Diode, Health Bars & Shoot Cursor
Replies: 5
Views: 15257

Re: Alternative Diode, Health Bars & Shoot Cursor

15Cyndaquil wrote:What are Diodes
They're used for loading & progress bars.
Fire diodes are used in furnaces.
by Mark
Sun Feb 24, 2013 7:27 pm
Forum: Resolved Problems and Bugs
Topic: [Crash] [Windows] 0.2.8 Alpha "Content Title"
Replies: 5
Views: 4507

Re: [Crash] [Windows] 0.2.8 Alpha "Content Title"

kovarex wrote:What version do you use? (installer /zip)
What system do you have?
What is the location of your save game folder?
Didn't you run two Factorios at the same time?
Installer.
Windows 7.
C:\Users\Mark\AppData\Roaming\Factorio\saves.
No.
by Mark
Sun Feb 24, 2013 3:52 pm
Forum: Implemented Suggestions
Topic: A sort of multyplayer market.
Replies: 5
Views: 8229

Re: A sort of multyplayer market.

instead of a multiplayer market, you could make an alien/human trade market... I personally think that all the multiplayer feature should wait for a more advance version of the game !!! Actually I think we can have multiplayer already, adding new features shouldn't be a problem. Its all up to the d...
by Mark
Sun Feb 24, 2013 3:40 pm
Forum: Resolved Problems and Bugs
Topic: [Resloved 0.2.9] Electric Poles not connecting
Replies: 7
Views: 7312

Re: [Bug] [Alpha 0.2.8] Electric Poles not connecting [Visua

Ween wrote:There is an additional feature that could be added. When you add a new pole, it only connect to one pole (according to the distance, it could connect to more than 1).

I am not sure I am clear about that !!!
In this case the pole doesn't connect to any of the poles.
by Mark
Sun Feb 24, 2013 2:40 pm
Forum: Texture Packs
Topic: Alternative Diode, Health Bars & Shoot Cursor
Replies: 5
Views: 15257

Alternative Diode, Health Bars & Shoot Cursor

:mrgreen: I've been working on a texture pack, I haven't made much progress yet but this is what's done so far: Diodes : http://i.minus.com/ibi7BqdTD2aGEv.png http://i.minus.com/iV9OJJTzv6A5l.png http://i.minus.com/ibnB9efHcMsjZG.png Fire Diodes : http://i.minus.com/iLbZNUmtOsNxA.png http://i.minus....
by Mark
Sun Feb 24, 2013 2:12 pm
Forum: Pending
Topic: Kicked out of Campaign "New Hope" Level 2
Replies: 4
Views: 5889

Re: Kicked out of Campaign "New Hope" Level 2

http://img831.imageshack.us/img831/9231/6c61bf5e410047b3a32cf1a.png (pressed esc and it didn't quit the map & took me to the menu with the map in the background) It happened again at 50 minutes, it broke the autosave & the save that I made manually. The error pops up every time when I open ...
by Mark
Sun Feb 24, 2013 1:58 pm
Forum: Resolved Problems and Bugs
Topic: [Resloved 0.2.9] Electric Poles not connecting
Replies: 7
Views: 7312

[Resloved 0.2.9] Electric Poles not connecting

Image
Its only a visual bug, when I place the pole they connect. I'm running Windows 7 & playing on the "New Hope" Campaign on Level 2.

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