Search found 28 matches
- Fri Jul 18, 2014 9:54 pm
- Forum: News
- Topic: Friday Facts #43
- Replies: 34
- Views: 30035
Re: Friday Facts #43
Looks awesome! I can't wait
- Sun Mar 24, 2013 3:32 pm
- Forum: Releases
- Topic: Factorio update (working on 0.3.0)
- Replies: 58
- Views: 45991
Re: Factorio update (working on 0.3.0)
Awesome! Can't wait!
- Sat Mar 09, 2013 10:13 pm
- Forum: Releases
- Topic: Next steps
- Replies: 20
- Views: 45446
Re: Next steps
I can't wait for multiplayer!
- Sun Mar 03, 2013 8:38 pm
- Forum: General discussion
- Topic: To the Team
- Replies: 10
- Views: 12459
Re: To the Team
Going to reach the 22,000 euro stretch goal soon
This game is awesome & I can't wait to see what you have prepared for us in future updates
This game is awesome & I can't wait to see what you have prepared for us in future updates
- Sun Mar 03, 2013 2:10 pm
- Forum: Show your Creations
- Topic: My own last campaign level solution
- Replies: 10
- Views: 13380
Re: My own last campaign level solution
Very nice! I can see advanced factories built using those new additions, logic gates & other awesome stuff the community is making very soon!
- Sun Mar 03, 2013 7:45 am
- Forum: Show your Creations
- Topic: Logic Gates 1 (Without Combinators!)
- Replies: 4
- Views: 24473
Re: Logic Gates
Great designs! I like where this is going
- Sun Mar 03, 2013 12:03 am
- Forum: Releases
- Topic: PayPal blocking our account
- Replies: 15
- Views: 25128
Re: PayPal blocking our account
Didn't have any problems with them.orbito wrote:I just did a quick Google search of "Payza reivews" and there are half a dozen comments about the company ripping off it's costumers.Mark wrote:A good alternative, that I can think of is Payza.
- Sat Mar 02, 2013 11:20 pm
- Forum: Releases
- Topic: PayPal blocking our account
- Replies: 15
- Views: 25128
Re: PayPal blocking our account
Hope everything goes well. I know PayPal likes to steal money and cause problems (from personal experience), but it's used almost everywhere. A good alternative, that I can think of is Payza.
- Sat Mar 02, 2013 11:06 pm
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: HCCF: High Capacity Compact Foundry
- Replies: 7
- Views: 10858
Re: HCCF: High Capacity Compact Foundry
Play -> New GameXisuma wrote:How on earth did u find such a big coal patch? are u using a custom scenario?rk84 wrote:Solid design. No tile wasted. I put this to good use. Thank you.
Configure & create the world.
- Sat Mar 02, 2013 8:41 pm
- Forum: Spread the Word
- Topic: Way to advertise more?
- Replies: 5
- Views: 11771
Re: Way to advertise more?
Convincing youtubers to pick up a game and play a game is a tricky business. I have contacted a fair few of my YT channel friends about this game and helping promote it but the usual concern is that it will not be beneficial to there channel. Often YTers pick games they know there audience will enj...
- Wed Feb 27, 2013 12:27 pm
- Forum: Resolved Problems and Bugs
- Topic: [Crash] [Windows] 0.2.8 Alpha "Content Title"
- Replies: 5
- Views: 4772
Re: [Crash] [Windows] 0.2.8 Alpha "Content Title"
Yes.kovarex wrote:Thank you for the info, this seems to be allright.
I would like to ask more:
Did this happen just while playing? (probably autosave related)
Did it happen again?
No.
- Tue Feb 26, 2013 5:25 pm
- Forum: Outdated/Not implemented
- Topic: Building Damage
- Replies: 9
- Views: 14652
Re: Building Damage
We need to specify some good way to sort this out, we need. Concept to repair buildings Way to preserve the building damage when these are items and use the same progress bar as with mining axe etc. The question is, should two turrets with 1/3 hp and 1/3 hp merge into one 2/3 (this is the way pick ...
- Mon Feb 25, 2013 9:23 am
- Forum: Show your Creations
- Topic: Yet another new hope classic factory
- Replies: 4
- Views: 10859
Re: Yet another new hope classic factory
Hi from your neighbour from Belarus! (Привет от вашего соседа из Беларуси)!). Its a nice factory, too bad resources rarely generate close like that in survival, would be fun to setup a massive factory with infinite amounts of space :D . Hi comrad!!(Да, да! ты тут не один такой=))) Nice factory for f...
- Mon Feb 25, 2013 9:12 am
- Forum: Texture Packs
- Topic: Alternative Diode, Health Bars & Shoot Cursor
- Replies: 5
- Views: 15613
Re: Alternative Diode, Health Bars & Shoot Cursor
They're used for loading & progress bars.15Cyndaquil wrote:What are Diodes
Fire diodes are used in furnaces.
- Sun Feb 24, 2013 7:27 pm
- Forum: Resolved Problems and Bugs
- Topic: [Crash] [Windows] 0.2.8 Alpha "Content Title"
- Replies: 5
- Views: 4772
Re: [Crash] [Windows] 0.2.8 Alpha "Content Title"
Installer.kovarex wrote:What version do you use? (installer /zip)
What system do you have?
What is the location of your save game folder?
Didn't you run two Factorios at the same time?
Windows 7.
C:\Users\Mark\AppData\Roaming\Factorio\saves.
No.
- Sun Feb 24, 2013 3:52 pm
- Forum: Implemented Suggestions
- Topic: A sort of multyplayer market.
- Replies: 5
- Views: 8591
Re: A sort of multyplayer market.
instead of a multiplayer market, you could make an alien/human trade market... I personally think that all the multiplayer feature should wait for a more advance version of the game !!! Actually I think we can have multiplayer already, adding new features shouldn't be a problem. Its all up to the d...
- Sun Feb 24, 2013 3:40 pm
- Forum: Resolved Problems and Bugs
- Topic: [Resloved 0.2.9] Electric Poles not connecting
- Replies: 7
- Views: 7703
Re: [Bug] [Alpha 0.2.8] Electric Poles not connecting [Visua
In this case the pole doesn't connect to any of the poles.Ween wrote:There is an additional feature that could be added. When you add a new pole, it only connect to one pole (according to the distance, it could connect to more than 1).
I am not sure I am clear about that !!!
- Sun Feb 24, 2013 2:40 pm
- Forum: Texture Packs
- Topic: Alternative Diode, Health Bars & Shoot Cursor
- Replies: 5
- Views: 15613
Alternative Diode, Health Bars & Shoot Cursor
:mrgreen: I've been working on a texture pack, I haven't made much progress yet but this is what's done so far: Diodes : http://i.minus.com/ibi7BqdTD2aGEv.png http://i.minus.com/iV9OJJTzv6A5l.png http://i.minus.com/ibnB9efHcMsjZG.png Fire Diodes : http://i.minus.com/iLbZNUmtOsNxA.png http://i.minus....
- Sun Feb 24, 2013 2:12 pm
- Forum: Pending
- Topic: Kicked out of Campaign "New Hope" Level 2
- Replies: 4
- Views: 6107
Re: Kicked out of Campaign "New Hope" Level 2
http://img831.imageshack.us/img831/9231/6c61bf5e410047b3a32cf1a.png (pressed esc and it didn't quit the map & took me to the menu with the map in the background) It happened again at 50 minutes, it broke the autosave & the save that I made manually. The error pops up every time when I open ...
- Sun Feb 24, 2013 1:58 pm
- Forum: Resolved Problems and Bugs
- Topic: [Resloved 0.2.9] Electric Poles not connecting
- Replies: 7
- Views: 7703
[Resloved 0.2.9] Electric Poles not connecting
Its only a visual bug, when I place the pole they connect. I'm running Windows 7 & playing on the "New Hope" Campaign on Level 2.