Welp, nevermind, i went with the blender route and it seems to work fine by importing fbx, if anyone knows the maya setings post em, i fiddled my self and got a close result but eh didnt really work out as intended tbh
yeah i saw that one but there are some diferences in maya, like the orhographic scale etc , i was wondering if anyone knew about some maya specific ones
Hello, i made some models and want to import them into the game, i work in maya and i would like to know if there are any orthographic camera setings i can use and render setings that are available or someone already found out. i dont have access to C4D and saw @Yuokis tutorial but it doesnt seem to ...