Also for the asteroid collectors this would be interesting. Yes it can be done with just connecting two different colored cables but this seems not be well known.
As the combinators do have the mechanism (and gui) to select the cable colors for different use it would be very nice to have this also ...
Search found 7 matches
- Sun Jul 13, 2025 7:52 am
- Forum: Frequently Suggested / Link Collections
- Topic: Separated Handling of Red and Green Wires
- Replies: 5
- Views: 5419
- Tue Jul 08, 2025 7:28 pm
- Forum: Resolved Problems and Bugs
- Topic: [2.0.55] Crash swtiching to Vulcanus with arrow-keys and factoriopedia open
- Replies: 3
- Views: 549
- Sun Jul 06, 2025 9:28 am
- Forum: Resolved Problems and Bugs
- Topic: [2.0.55] Crash swtiching to Vulcanus with arrow-keys and factoriopedia open
- Replies: 3
- Views: 549
[2.0.55] Crash swtiching to Vulcanus with arrow-keys and factoriopedia open
Switching surfaces with arrow-keys works fine without factoriopedia opened. With factoriopedia opened it also works fine, only when switching to Vulcanus Factorio crashes (100%, 10 to 15 tries). Both using arrow-key down from Nauvis or using arrow-key up from Gleba, both crash. Switching to other ...
- Sun Dec 29, 2024 4:42 pm
- Forum: Railway Setups
- Topic: Automatic artillery train
- Replies: 5
- Views: 2275
Re: [2.0.28] Automatic artillery train
I use a closed ring of artillery outposts with overlapping range which are defended. First i don't want pollution strengthen the red ones, second i don't want my factories/mining outposts to draw their attention. Another experience is, that a few rounds now and then "invites" only a few unwanted ...
- Mon Oct 21, 2024 5:30 pm
- Forum: News
- Topic: Factorio: Space Age is here!
- Replies: 126
- Views: 111669
Re: Factorio: Space Age is here!
I bought SA over factorio.com. I checked out via paypal and entered my email. I received an email from paypal with the transaction code and the information that the money was send to contact@humblebundle.com. I did not receive a code nor an email from humblebundle. So far i had no cantact to ...
- Fri Sep 13, 2024 1:01 pm
- Forum: News
- Topic: Friday Facts #428 - Reactor & Logistics circuit control
- Replies: 118
- Views: 29712
Re: Friday Facts #428 - Reactor & Logistics circuit control
With the new fluid system and these changes reactors become a little bit easy. For a „compensation“ could they make booom reaching 1000°C ? Or reducing health at a rate faster than possible repairing?
Idk but they were only ever really complicated if you wanted to save on fuel, so what you ...
- Fri Sep 13, 2024 12:22 pm
- Forum: News
- Topic: Friday Facts #428 - Reactor & Logistics circuit control
- Replies: 118
- Views: 29712
Re: Friday Facts #428 - Reactor & Logistics circuit control
With the new fluid system and these changes reactors become a little bit easy. For a „compensation“ could they make booom reaching 1000°C ? Or reducing health at a rate faster than possible repairing?