Hello,
Thanks for an amazing game... looking forward to October!
I have discovered what I believe to be an accidental feedback loop that occurs when connecting multiple RoboPorts to a circuit network. BP attached.
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Search found 3 matches
- Mon Aug 12, 2024 4:47 am
- Forum: Not a bug
- Topic: Multiple RoboPorts connected via circuit network creates an undesired multiple effect
- Replies: 1
- Views: 363
- Thu Apr 18, 2024 8:22 pm
- Forum: Pending
- Topic: [0.18.24] Saving scenario failed: ElectricNetworkSerialiser::getEnergySourceIndex, the energy source was not saved
- Replies: 2
- Views: 1072
Re: [0.18.24] Saving scenario failed: ElectricNetworkSerialiser::getEnergySourceIndex, the energy source was not saved
I just had this happen too. Going to revert to a previous save and hopefully will fix. Only commenting because I'm running a special PC that I purchased optimized for Factorio (I know right?), but the guy that set it up overclocked the ram and I think that is creating errors. I have seen specific ...
- Sat Dec 09, 2023 8:49 pm
- Forum: Ideas and Suggestions
- Topic: Configurable Alerts
- Replies: 5
- Views: 2546
Re: Request: Configurable Alerts (PLEASE!)
Hello,
Steam says I have almost 16,000 hours of play time, haha. My biggest world runs 24/7 when I'm not doing something else on Steam, and can go weeks without intervention, but the FPS/UPS is only about 7.0. And so I've taken all my incredible (for me) blueprints and started a new world with 60 ...
Steam says I have almost 16,000 hours of play time, haha. My biggest world runs 24/7 when I'm not doing something else on Steam, and can go weeks without intervention, but the FPS/UPS is only about 7.0. And so I've taken all my incredible (for me) blueprints and started a new world with 60 ...