Search found 3 matches
- Mon Aug 12, 2024 4:47 am
- Forum: Not a bug
- Topic: Multiple RoboPorts connected via circuit network creates an undesired multiple effect
- Replies: 1
- Views: 212
Multiple RoboPorts connected via circuit network creates an undesired multiple effect
Hello, Thanks for an amazing game... looking forward to October! I have discovered what I believe to be an accidental feedback loop that occurs when connecting multiple RoboPorts to a circuit network. BP attached. 0eNqtW02P20YM/SuGznIgzrf23px6KHoqUCwK2zv1CrEtQ9amXSz83zuO26xXIrMktzkEkeJ5Jvlm3nDI8Uu13...
- Thu Apr 18, 2024 8:22 pm
- Forum: Pending
- Topic: [0.18.24] Saving scenario failed: ElectricNetworkSerialiser::getEnergySourceIndex, the energy source was not saved
- Replies: 2
- Views: 870
Re: [0.18.24] Saving scenario failed: ElectricNetworkSerialiser::getEnergySourceIndex, the energy source was not saved
I just had this happen too. Going to revert to a previous save and hopefully will fix. Only commenting because I'm running a special PC that I purchased optimized for Factorio (I know right?), but the guy that set it up overclocked the ram and I think that is creating errors. I have seen specific wa...
- Sat Dec 09, 2023 8:49 pm
- Forum: Ideas and Suggestions
- Topic: Configurable Alerts
- Replies: 3
- Views: 2019
Re: Request: Configurable Alerts (PLEASE!)
Hello, Steam says I have almost 16,000 hours of play time, haha. My biggest world runs 24/7 when I'm not doing something else on Steam, and can go weeks without intervention, but the FPS/UPS is only about 7.0. And so I've taken all my incredible (for me) blueprints and started a new world with 60/60...