Search found 5 matches

by Dogenut
Tue Apr 05, 2016 9:21 pm
Forum: Gameplay Help
Topic: Today I just discovered...
Replies: 11
Views: 4720

Re: Today I just discovered...

Today I discovered that you can put in modules into electric drills!
by Dogenut
Wed Mar 30, 2016 10:22 pm
Forum: Modding help
Topic: Mods not working
Replies: 5
Views: 2088

Re: Mods not working

Koub wrote:If you use Supreme Warfare 1.0.5, be warned that the official mod is slightly outdated. There is an unofficial version of it here :
viewtopic.php?f=120&t=17094
Thanks!
by Dogenut
Wed Mar 30, 2016 3:14 am
Forum: Modding help
Topic: Mods not working
Replies: 5
Views: 2088

Re: Mods not working

DaveMcW wrote:The popup tells you which mod is broken. Disable SupremeWarfare to fix it.
Now do I make a bug report about supremewarfare since my issue is now more (partially) fixed!
by Dogenut
Wed Mar 30, 2016 2:59 am
Forum: Modding help
Topic: Mods not working
Replies: 5
Views: 2088

Re: Mods not working

http://steamcommunity.com/profiles/7656 ... 4333841026
That is the picture of the error that I promised!
by Dogenut
Wed Mar 30, 2016 2:54 am
Forum: Modding help
Topic: Mods not working
Replies: 5
Views: 2088

Mods not working

Hello! This is already looking like LUA code :P So I have installed 3 mods SupremeWarfare!, Ion cannon, and the endless miner (This is already broken and I know so it is disabled in this issue) The thing is whenever I try to load a world or create a new map it says (control.lua:[Insert random number...

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