Search found 8 matches
- Sat Nov 16, 2024 9:34 pm
- Forum: Technical Help
- Topic: Sapce Age crash
- Replies: 1
- Views: 95
Re: Sapce Age crash
Upon further investigation, the Mod Blueprint Sandbox was causing my issue. Reading through the current.log let me know that there was an issue with Blueprint Sandbox, removing it allowed me to continue modifying my space platform.
- Sat Nov 16, 2024 8:38 pm
- Forum: Technical Help
- Topic: Sapce Age crash
- Replies: 1
- Views: 95
Sapce Age crash
When deleting objects from the initial space platform, the game hard crashes to the desktop. It happens on the second delete. I use the deconstruct tool, (the red square in the toolbar) and choose some items to remove. The first swipe goes well, but when I drag a windows on to the second batch to re...
- Fri Dec 22, 2023 12:57 am
- Forum: Technical Help
- Topic: [1.1.94] Crash on start with Radeon mobile graphics (Failed to get SDL_DXGIGetOutputInfo.)
- Replies: 21
- Views: 5294
Re: [1.1.94] Crash on start with Radeon mobile graphics (Failed to get SDL_DXGIGetOutputInfo.)
Same problem, different day. For some reason, the M18 R1 from alienware as two graphics cards, an AMD 610M integrated and a AMD 7900 discreet card. If the 610m is enabled the game crashed with the above errors listed earlier in this thread. If the 610M is disabled, the game boots, but it extremely l...
- Thu Nov 30, 2023 11:14 pm
- Forum: Technical Help
- Topic: [1.1.94] Crash on start with Radeon mobile graphics (Failed to get SDL_DXGIGetOutputInfo.)
- Replies: 21
- Views: 5294
Re: [1.1.94] Crash on start with Radeon mobile graphics (Failed to get SDL_DXGIGetOutputInfo.)
I've solved my issue. Deep in the windows 11 home display properties, is a place where you can select which graphics card you want an individual application to use. However, all graphics card have to be enabled in Device Manager. Anyway, my game runs flawlessly now.
- Thu Nov 30, 2023 10:18 pm
- Forum: Technical Help
- Topic: [1.1.94] Crash on start with Radeon mobile graphics (Failed to get SDL_DXGIGetOutputInfo.)
- Replies: 21
- Views: 5294
Re: [1.1.94] Crash on start with Radeon mobile graphics (Failed to get SDL_DXGIGetOutputInfo.)
Any Idea on how to make it use the dedicated GPU, then?
- Thu Nov 30, 2023 8:18 pm
- Forum: Technical Help
- Topic: [1.1.94] Crash on start with Radeon mobile graphics (Failed to get SDL_DXGIGetOutputInfo.)
- Replies: 21
- Views: 5294
Re: [1.1.94] Crash on start with Radeon mobile graphics (Failed to get SDL_DXGIGetOutputInfo.)
Well, I figured out what my issue was. the integrated graphics was getting in the way of the game. Once I disabled it in Windows device manager, the game started right up. BUT, and this is the killer for me, it was LAGGY as all get out. it took a half second for my engineer to move after pressing th...
- Thu Nov 30, 2023 4:29 pm
- Forum: Technical Help
- Topic: [1.1.94] Crash on start with Radeon mobile graphics (Failed to get SDL_DXGIGetOutputInfo.)
- Replies: 21
- Views: 5294
Re: Factorio Crashes on start of game
Fresh install of latest version (.99) on brand new Alien Ware M18 with AMD Ryzen 9 and AMD 7900. Installed latest drivers from website. No saves, no mods...can't play the game in order to even have those! Merged... Find attached the results of DXdiag. This laptop has two AMD graphics chips. I've in...
- Thu Nov 30, 2023 6:07 am
- Forum: Technical Help
- Topic: [1.1.94] Crash on start with Radeon mobile graphics (Failed to get SDL_DXGIGetOutputInfo.)
- Replies: 21
- Views: 5294
Factorio Crashes on start of game
Fresh install of latest version (.99) on brand new Alien Ware M18 with AMD Ryzen 9 and AMD 7900. Installed latest drivers from website. No saves, no mods...can't play the game in order to even have those!
Merged...
Merged...